Bug Reports:
- Enemy Snipers, Once they start aiming at me with a red laser, even if i hide behind cover or a wall they still hit me through any kind of cover.
- Bots struggle to rescue you if you spawn in the next area.
- Even after healing at a medicae, it goes back to the exact level of corruption i had before hand.
- too many chests are found empty. but then go to one area before a boss and they are all full. Not complaining but kinda ruins it when u know whats next.
- After dodging hounds, and they end up behind me, i still end up being tackled by them instantly as if i didnt dodge them.
- Enemy Ogryns with shields dont point towards you and its too easy to kill them.
- Whilst barrel explosions do good damage and work normal, the residual burning does nothing, enemies seem to walk through fire without damage.
- alot of the players, bot, and enemy walking seems blocky and glitchy,
- Bolters dont fire with the distinctive double bang per lore. they fire loudly initially and detonate inside the target but dont have the secondary bang of the projectile itself igniting after leaving the barrel from lore.
- Jumping should be slightly higher in height, its hard to jump out of a stuck spot. maybe until these spots are fixed could there be a /stuck command to get out of these spots.
- Even after clearing an area, specialist always spawn behind you.
- Crouching behind cover is still mostly useless, especially from specialists like assassins, trappers, hounds and shotgunners.