Issue Type (Required):
Missions
Issue Description (Required):
During the section with the sky bridges between high buildings, just after pulling the lever and dropping down the hole through the following door, the wall that’s meant to explode was delayed by a long time with no dialogue or indicator that the mission was progressing.
Then on the same mission, the final holdout sequence was delayed because the enemies that are meant to be highlighted during the “clear out enemies” objective were actually not highlighted, so it took longer than usual to clear.
Every other trigger and objective worked fine on that run, it was just those two. Also it appears the no man’s land mission isn’t in the forum list of missions for me to report bugs on.
Steps to Reproduce (Required):
Was just playing the mission, everyone dropped down in the room, and it still didn’t progress. Same for the final area hold.
Mission Name (Optional):
Archivum Sycorax
[PC] Do You Use Mods? (Optional):
No, I don’t use mods
Reproduction Rate (Required):
Once
Platform (Required):
PC - Steam