# New weapon suggestion for Bardin: Pirate Pistol

**URL:** <https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188>\
**Category:** Gameplay Feedback\
**Created:** [October 30, 2025, 8:16am UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188 "2025-10-30T08:16:29Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Justag33k1005](https://avatars.discourse-cdn.com/v4/letter/j/258eb7/32.png) [@Justag33k1005](https://forums.fatsharkgames.com/u/Justag33k1005)\
**Post date:** [October 30, 2025, 8:16am UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/1 "2025-10-30T08:16:29Z")

</div>

Not a huge idea, but I can’t help but want to actually have a brace of pistols for Bardin since we have a pirate skin that has them on display on his chest, and I know that there are pirate slayers. Could also at least be one other ranged weapon for the slayer career.

---

<div class="post-metadata">

**Author:** ![DeLaurec](https://avatars.discourse-cdn.com/v4/letter/d/e99b99/32.png) [@DeLaurec](https://forums.fatsharkgames.com/u/DeLaurec)\
**Post date:** [October 30, 2025, 11:36am UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/2 "2025-10-30T11:36:42Z")

</div>

Good Idea. I would love to play Slayer with pistols.

---

<div class="post-metadata">

**Author:** ![NikolajGogol](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/nikolajgogol/32/93086_2.png) [@NikolajGogol](https://forums.fatsharkgames.com/u/NikolajGogol)\
**Post date:** [October 30, 2025, 12:53pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/3 "2025-10-30T12:53:35Z")

</div>

More ranged weapons for a class that was supposed to be melee-only is not a good idea

Pirate Cutlass and Pistol sounds more original already but it wouldn’t fit anyone besides slayer

---

<div class="post-metadata">

**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [October 30, 2025, 3:05pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/4 "2025-10-30T15:05:11Z")

</div>

A second Sword + gun set could be fun, but more fitting for Kruber.

Though please let thr next weapon dlc also cover GK

---

<div class="post-metadata">

**Author:** ![DeLaurec](https://avatars.discourse-cdn.com/v4/letter/d/e99b99/32.png) [@DeLaurec](https://forums.fatsharkgames.com/u/DeLaurec)\
**Post date:** [October 30, 2025, 3:32pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/5 "2025-10-30T15:32:29Z")

</div>

> [@NikolajGogol](#):
>
> More ranged weapons for a class that was supposed to be melee-only is not a good idea

Generally I would confirm that. But an alternative for the throwing axes would be cool and new fun.

---

<div class="post-metadata">

**Author:** ![Ensrick](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ensrick/32/31433_2.png) [@Ensrick](https://forums.fatsharkgames.com/u/Ensrick)\
**Post date:** [October 30, 2025, 6:19pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/6 "2025-10-30T18:19:25Z")

</div>

I mean, for obvious reasons this won’t happen. Unless they were to make a pirate slayer sub-career or something, those weapons only really work with one premium cosmetic outfit.

---

<div class="post-metadata">

**Author:** ![kqgee](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/kqgee/32/28555_2.png) [@kqgee](https://forums.fatsharkgames.com/u/kqgee)\
**Post date:** [October 30, 2025, 6:41pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/7 "2025-10-30T18:41:28Z")

</div>

Great Idea! Id suggest to give him ammos types (AP/Fire/Buckshot) but that maybe for a new class!

---

<div class="post-metadata">

**Author:** ![Justag33k1005](https://avatars.discourse-cdn.com/v4/letter/j/258eb7/32.png) [@Justag33k1005](https://forums.fatsharkgames.com/u/Justag33k1005)\
**Post date:** [October 30, 2025, 7:50pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/8 "2025-10-30T19:50:39Z")

</div>

Glad to see so many people contributing and critiquing. After all, got know what road bumps something like this faces. Speaking of which, it occurs to me that if the Devs ever did allow this idea, they would have to bump the number of new weapons for everyone up to two. Why? because invariably, someone is going to want only the pistol, not the whole cutlass and pistol combo. So we would also have to figure stuff out for everybody else.

---

<div class="post-metadata">

**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [October 30, 2025, 8:24pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/9 "2025-10-30T20:24:59Z")

</div>

I mean, that’s kind of a first world problem, and those complaints would have to be stuffed.

Likewise could someone ask for Brace of Duckfoot pistols but with only one Pistol out, sure, but it doesn’t mean that it will happen.

---

<div class="post-metadata">

**Author:** ![CobaltNinja](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/cobaltninja/32/71678_2.png) [@CobaltNinja](https://forums.fatsharkgames.com/u/CobaltNinja)\
**Post date:** [October 30, 2025, 9:00pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/10 "2025-10-30T21:00:57Z")

</div>

But it WOULD be pretty funny, at least.

---

<div class="post-metadata">

**Author:** ![Justag33k1005](https://avatars.discourse-cdn.com/v4/letter/j/258eb7/32.png) [@Justag33k1005](https://forums.fatsharkgames.com/u/Justag33k1005)\
**Post date:** [October 30, 2025, 9:19pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/11 "2025-10-30T21:19:13Z")

</div>

point taken, but as the guy below stated, it would be pretty funny. By the way, think we could get away with giving Grail Knight Kruber a trident?

---

<div class="post-metadata">

**Author:** ![Justag33k1005](https://avatars.discourse-cdn.com/v4/letter/j/258eb7/32.png) [@Justag33k1005](https://forums.fatsharkgames.com/u/Justag33k1005)\
**Post date:** [November 1, 2025, 2:22pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/12 "2025-11-01T14:22:00Z")

</div>

I’m dead serious about the trident. Can we have it or is that just for the Duke of Bordeleaux?

---

<div class="post-metadata">

**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [November 1, 2025, 3:43pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/13 "2025-11-01T15:43:39Z")

</div>

Wouldn’t be the 1st time I’d see the suggestion of a Trident,

Imo should just be illusion when picking the Tursgor Spear and Spear&Shield when you’re on the GK.

And not be a new weapon per se.

> [@Justag33k1005](#):
>
> Can we have it or is that just for the Duke of Bordeleaux?

It isn’t unique to the Duke, but it is mainly centred to Bordeleaux, as they’re the more “naval” Dukedom, and thus have a larger faith to Manaan than the other Dukedom.

And Markus is linked to Mandelot, which is a knight from the mountainous Dukedom of Parravon.

So it could be argued either ways, in the end it is GW that would decide upon it.

---

<div class="post-metadata">

**Author:** ![Ensrick](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ensrick/32/31433_2.png) [@Ensrick](https://forums.fatsharkgames.com/u/Ensrick)\
**Post date:** [November 1, 2025, 5:11pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/14 "2025-11-01T17:11:18Z")

</div>

Oh, neat idea, like the tuskgor spear but Grail Knight only.

---

<div class="post-metadata">

**Author:** ![Justag33k1005](https://avatars.discourse-cdn.com/v4/letter/j/258eb7/32.png) [@Justag33k1005](https://forums.fatsharkgames.com/u/Justag33k1005)\
**Post date:** [November 1, 2025, 9:48pm UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/15 "2025-11-01T21:48:06Z")

</div>

Preferably with different moves and perhaps effects. Like maybe a garunteed bleed effect, afterall you are shoving three points directly into some poor schmucks ribcage.

---

<div class="post-metadata">

**Author:** ![Khorne\_Dawg](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/khorne_dawg/32/111464_2.png) [@Khorne\_Dawg](https://forums.fatsharkgames.com/u/Khorne_Dawg)\
**Post date:** [November 3, 2025, 6:01am UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/16 "2025-11-03T06:01:12Z")

</div>

> [@Heretical\_Cactus](#):
>
> A second Sword + gun set could be fun, but more fitting for Kruber.

He’d be fine to use a Pistol because he’s a Sergeant, yeah?

> [@Heretical\_Cactus](#):
>
> Though please let thr next weapon dlc also cover GK

Fair enough. Fatshark shouldn’t let Grail Knight de Mandelot go hungry. Hopefully everyone gets multiple new Weapons!

---

<div class="post-metadata">

**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [November 3, 2025, 7:49am UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/17 "2025-11-03T07:49:18Z")

</div>

> [@Khorne\_Dawg](#):
>
> He’d be fine to use a Pistol because he’s a Sergeant, yeah?

Yes, and has already some more complex weapons in the form of the Repeater Handgun.

Also there are the Free Company Militia which are equipped with Sword and Pistols.

> [@Khorne\_Dawg](#):
>
> Hopefully everyone gets multiple new Weapons!

Think that they’ll keep to the 5 weapon sets per Dlc, but maybe multiple dlc still remain (somewhat doubtful, not that many weapons still remaining for Bardin tbf)

---

<div class="post-metadata">

**Author:** ![Justag33k1005](https://avatars.discourse-cdn.com/v4/letter/j/258eb7/32.png) [@Justag33k1005](https://forums.fatsharkgames.com/u/Justag33k1005)\
**Post date:** [November 3, 2025, 8:26am UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/18 "2025-11-03T08:26:13Z")

</div>

Sounds like it might be time to go digging through the books then. See what we can find for our favorite Dwarf and his friends.

---

<div class="post-metadata">

**Author:** ![Heretical\_Cactus](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/heretical_cactus/32/73867_2.png) [@Heretical\_Cactus](https://forums.fatsharkgames.com/u/Heretical_Cactus)\
**Post date:** [November 3, 2025, 8:53am UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/19 "2025-11-03T08:53:50Z")

</div>

Already did that once

> [@Bardin’s Next Weapons](https://forums.fatsharkgames.com/t/bardin-s-next-weapons/46110):
>
> I only wanted to do Kruber at first then I did Sienna, so I may as well do each of the U5 [poll](https://forums.fatsharkgames.com/t/bardin-s-next-weapons/46110/1) Bardin kinda has all of his table top weapons or even his Lore, I did not consider Runesmiths and Chaos Dwarfs weapon play_button "Missing" Table Top Minis:play_button "Missing" Lore Weapon (And Variant): There are still a few Axe/Hammer and Picks weapon that could work, Axe-Gun: TW Warhammer 3’s Kislevite faction changed the Streltsi’s weapon (An Handgun and a Bardiche) into a combined Axe-Gun, it could work as a Mixed…

Quite a lot would be close to what we already have though.

The real _uniques_ would Whirling blade of Death (Doomseeker Axes); Steam/RuneDrill; Flaming Sword (Zharrvengryn/Flaming Sword of Gazul).

With the Drill probably being in the next weapon dlc.

---

<div class="post-metadata">

**Author:** ![Justag33k1005](https://avatars.discourse-cdn.com/v4/letter/j/258eb7/32.png) [@Justag33k1005](https://forums.fatsharkgames.com/u/Justag33k1005)\
**Post date:** [November 3, 2025, 10:25am UTC](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188/20 "2025-11-03T10:25:14Z")

</div>

Think we could get away with giving Saltzpyre and/or Sienna a whip? I know we already have the flail, but I still want more.

[Next page](https://forums.fatsharkgames.com/t/new-weapon-suggestion-for-bardin-pirate-pistol/114188.md?page=2)
