How is it going? I hope you’re improving you haven’t mentioned it in a while.
well done nonetheless ![]()
these hav40 matches still going? had my couple hours sleep and are now caffeinating properly ![]()
Yeah, I just woke up myself some hours ago, hop on, it’s on party finder
May I ask a couple of questions regarding the blessings etc. you use?
Regarding thugshot: Why run ‘n’ gun?
Perks of both weapons: why haven’t you chosen extra damage for carapace/ flak armor?
Curios: Why do you focus on health and not toughness?
I am quite interested about your feedback!
ask away and i will try to answer to the best of my game experience ![]()
the main idea was flick shots when enemies are close and i´m hauling ass and surgical for when i got the time to aim.
as for surgical it turned out the advice i got in the comments could indeed pay out since most of the time i aint aiming long enough for the bonus to fully stack anyways.
so currently im trying pierce as a second, too early though to give a full conclusion with the few samples i got.
using the thug as a sidearm in its fullest sense of the word the ability to pop a round while sprinting comes in handy among the damage bonus from it.
regarding the rest of the blessings, i don´t need for toughness when i´m shooting since i´m usually in either a spot i switch to melee fast after one round popped off nor do i get often situations where i fire more than 2 times at the same target or 5 times in a row at all so barrage isnt it for me as well.
that leaves the blessing pool rather limited for my playstyle.
ranged weapon is for getting disablers, bombers, flamers etc off my back at medium to close range.
sometimes countersnipe the sniper.
flamers be maniac so be muties.
neither flak nor carapace are impressed by the one round from the thugshot so i put it where it might be doing more for its bang.
pecking bosses while closing in, reapers when they´re already damaged.
melee is due to what usually is in the team anyways.
krak etc delete carapace just fine among plenty of other stuff from different classes.
few situations where more damage would have resolved a crusher group better than repositioning with bullrush.
speaking of crushers, lately i´m having a ball in rotten armor and its infested among scab enemies in armor so infested is more useful than carapace there.
in the usual engagement scenario crushers get outkilled either way by others and faster, these though often get bogged down with mid-tier like mauler, rager etc.
so being the lawnmower flak gets more to whack than carapace per engagement ![]()
besides when not playing rotten the melee weapon has unyielding/flak
that fully depends whether you trust your teammates or not and i ain´t the trusting type. ![]()
my logic is the following:
toughness is an “infinite” resource you can replenish by yourself, health is contested and far and few in between.
when usually playing with randoms you play alongside them at best and almost against em at worst so the less resources you have to worry about when solving situations on your own cause no one else is willing or present, it pays out to be as autonomous as possible.
ironically today was the only match in recent times where my toughness wasn´t enough in a sense and that was only due to clandestium glorianas layout.
then again i doubt more toughness would have kept me alive for longer anyways since there was little means of refill in the near area ![]()
from time to time you´re inevitably on your own when with randoms. as long as you got stuff to smash you stay fine with toughness and little to no health damage.
when stuck in a disadvantageous situation its health that lets you out more often than not when 40 more or less toughness gets depleted with the next theoretical salvo anyways.
200 more health soaks up more of the “oh sht” moment in my experience.
hope that explains it somewhat ![]()
after all it comes down to personal playstyle and like i said, being the og doom/quake guy i play mainly for myself (thats not to say i dont keep an eye out for others) and dont like to rely on what others bring to the table in terms of every engagement ahead.
edit:
rvl be pal now
rashuns earned.
even did an oopsie and barrel yeeted pal, made it up in the next match though ![]()
videos uploading now, sometime this evening they should be up ![]()
even had a nice little troll and won nonetheless
edit 2: today´s trilogy finally uploaded, had quite a bit of everything in fact ![]()
enjoy ![]()
Thanks a lot for taking your time explaining everything. I really appreciate it!
Now that I read your explanation about run ‘n’ gun and surgical it absolutely makes sense! When I was reading your explanation about the thugshot I’ve realised that I depent too much on my ranged weapon even when I have a melee focused built. Something which should totally be obvious but I was somehow not able to see. ![]()
I especially like your thoughts on health and toughness:
That’s undeniably a very strong point!
That’s true. But I have to admit that sometimes it’s probably I who leaves the team mates hanging (without realising it which isn’t an excuse!). There is a reason I can’t play havoc lvl 40…
And thanks for linking your videos. I’ll watch them!
Again, thanks! ![]()
Just watched the first video. I didn’t read the title at the beginning and was wondering what the hell the zealot was doing?! Strange people…
Is that a “two trapper in one” situation at ~08:10 min? I’ve the feeling that that has gotten worse after the update. It happened too many times that I shot a trapper but got trapped nevertheless because there was a second one. They were morphed together.
Your aim is extremely good! Or… my aim is very bad in comparison.
I was a bit releaved to see that even on this level it happenes every now and then that everyone gets blown up by a pox burster because no one was pushing it back probably thinking that someone else is doing it or everyone was too caught up in the ongoing fight.
my pleasure.
before anything else, i knew i had some of your profile pic in my painted figure stash… just had to dig a little.
technically no darktide content, but hey it´s 40k and i aint just hoarding scab gunner and smurf marines ![]()
speaking of which, where did i put that crate of ultra marines parts…
anyhow
is currently replaced with piercing (pierce?) blessing but today i aint in the mood collecting samples, even the emprah sits on his throne on a sunday ![]()
from what i played i would say i don´t miss surgical so my paystyle is rather on the twitch and flikshot side, don´t like to wait around aiming for too long.
no worries mate, we all are there sometime or another. yeeted rvl the other day in clandestium and felt like the worst noob around.
one wrong swing or burster shove in the wrong direction is all i takes to make a fool of yourself.
especially if you ain´t using them mods like danger zone etc, which i personally abhor.
i make mistakes yes, but i own them every time without a disco ball telling where to stand and what to shoot ![]()
regarding
it happens more often than not, especially with randos since everyone places himself in the clear alright but doesn´t calculate for the other guy shoving the ticking parcel right back to the sender ![]()
not a biggy on maelstrom since everyone facetanks them easily but havoc 40 and a busted burster…yikes say goodbye to your credibility ![]()
happen to me last time twice in a row… though both times i must say through a wall and a window frame which both should have shielded the blast…
should have…
thanks mate, trying to keep it through the decades.
good news: what you once learned in quake and unreal tournament you´re not likely to forget anymore.
bad news: father time is undefeated and pushing 50 and watching them “demos” from when i solo´d complete lan parties… well theres a “slight” decline ![]()
but i wouldn´t trade being there as an OG for the world, that feeling of entering the hall with your gear and get them squinted eyes like an eastwood standoff isn´t coming back. so in a sense i was lucky to get born just at the correct time for doom and quake to be released and able to enjoy it on a full fledged gaming rig.
by the way, the tapper situation can entail even more stacked together, 3 in one spot isnt uncommon as well sadly.
these, you cant win no matter where you dodge. some place along your slide direction that third net is gonna get you.
is more a matter of planning ahead and anticipating encounters than anything else.
personally i dont hold console players or rather the hardware in high regards due to their limitations when i comes to split second aiming on the point.
but certain classes got console havoc 40s and they do what they are supposed to well enough to see the finish line and help their mates succeed.
so if a console psyker earns his 40 by shield and other means, it´s doable with the necessary overview of the encounter ahead.
experience and, for better or worse, there´s no substitute for the practical kind.
don´t beat yourself up over a botched match, this taught you a very valuable lesson no video, guide or meant well advice can offer: your synapses log these as memories to not repeat.
not unlike the hot stove you usually touch only once ![]()
without these learning impulses every theory in the book is worthless when faced with new and changing obstacles you got to adapt to on the fly.
but with the little voice in your head “remember that spot there…yep the very one you fked up last time when XXX” you got an invaluable driving assistance through tertium that always warns you from certain places and wrong placements. ![]()
fiddle around a bit in auric maelstrom and HISTG and when you feel comfortable enough to “cassandra-mode” the f-ups of your random peers like “any second now that guy´s go flying over the railing there” you collected enough experience points to be a good mate in havoc 40 ![]()
feel free to browse my 2ksomewhat ogryn vids i collected by now. recent ones are more havoc-focused, a few weeks back there´s maelstroms done quick and maybe an “aha moment” when watching randoms do “random things” plus the solution to the problem ![]()
tl:dr
my thanks, glad you like the ogryn-show ![]()
Given just how BIG the shell is in the Kickback, it’s crazy how weak it is. I’m just meaning logically here; it’s a shotgun shell the size of someone’s head.

