New hammer and thugshot tested in Havoc 40

fresh from the battlefield, here´s the first combat test of the new ogryn weapons.
so far i´m pretty happy with both of them, especially against snipers the thugshot comes in handy.

(build included)

some auric maelstroms played as well before havoc was unlocked again, but as expected its rather a race to the finish line, this time with enhanced bullrush :laughing:

making my way through the ranks, 34 so far and hammer+thug remains a very solid option
Havoc 31-33

edit: all 3 videos are up, one still being processed by youtube for hd quality.
gonna get me some shuteye now, serving the emprah is tiring business :joy:

Hammer is now top 3 melee weapon on Ogs. :slight_smile: Power Maul → Pickaxe → Hammer → everything else in my opinion.

I tested flak+mutant, hammerblow and slow and steady on Havoc 40. Was lacking damage a bit for oneshots with special, but insane crowd control. Then I replaced mutant with unyielding and slow and steady with 20% against staggered. It can oneshot mutants with full charge of special attack without using mutant perk if you hit weakspot.

Crazy that they release a weapon like that without Ogryn Shovel buffs.

Isn’t it crazy how on the Internet you have to state that your opinion is your opinion

hammer is great and i appreciate they just made it mostly the vt2 hammer without any stupid quirks that force you to do a 4 hit combo. only complaint is visuals and sounds are a little scuffed.

what scoreboard mod is this? thats the cleanest one i’ve seen

That’s Another Scoreboard mod.

Just be careful, it causes some crashes right now because it’s not updated yet.

I tried both together in H40

They do good, thugshot is way better than I expected

Kickback left out with 0 purpose to exist anymore

what i like about the hammer is having almost a discount “taunt” build in the way it knocks everything in a 180° over and prevents em from doing anything for the time be.

its the reverse of karsolas with impact, staggers more enemies more reliably and gets good damage (on branx level?) in the process.

and its not a mining tool aestethics wise so that’s a plus :+1:

guess i wont go back to rumbler anytime soon.
the oneshot sidearm security it offers when theres a gap and trapper etc come running feels way better than seeing an artillery shell bounce from a forehead :man_shrugging:

Kickback has guaranteed stun on Carapace Armor and gunners across the map, it’s also good to stun rotten armor (but Rumbler is still vastly better) while kiting to create space.

They just need to buff Kickback blessings that buff melee damage so that you could use Kickback as a buff stick of sorts. Rumbler will be great damage but mid support, and Kickback will be great support but bad damage.

@Index 18:25 I haven’t tested Thugshot yet, but WTF is this damage in the first video… That dealt like 10-20% of normal boss HP…

BTW you can tap special attack on hammer for quick single target hits instead of using normal light attacks which have random pattern. Good for taking down Scab Captain shield and good for weakspot hits if you use 60% weakspot damage after push.

Meanwhile the shield exists I guess. Technically an upgrade since it has the same heavy frame data…but I didn’t even feel like slogging through a game with my runts. Its still a shield. Also a quick single target string for cruncher is slide light L4 L1. 3 fast bonks.

Vertical light attacks on the new shield mk have weird slowdown, don’t you agree?

They feel as slow as heavy attack. I tried to use combo heavy → 3 light attacks → heavy. And those three light attacks take ages to land.

Funny PBB builds.

faster than light spam after bullrush?
cause i got special on x and twist my fingers dodging left & right on half a seconds notice :smile:

gonna try it out no doubt though :+1:
for joint pain is temporary, glory is eternal :rofl:

h1 spam and taunt-boy isnt my idea of a fun time though, so the whole shield playstyle feels kinda “meh” to me.

never was much of a defensive player anyways :rofl:
“druff, vorwärts immer rückwärts nimmer”

must have overlapped with a simultaneous other attack.
unyielding surgical & run n gun is good but doesnt usually take these chunks outta bosses.
maybe hitbox was wonky as well and game counted a crit ?

I’ll larp as heavy TF2 with PBB instead

I was kinda sad they moved bash n blast, it was a cornerstone of my ‘lets kickback’ pibber loadout.

that’s just the frame data, these moves are a little faster than shovel lights but still pretty slow overall. but ogryn’s shield has always had relatively fast heavies for him, so its still kinda useless. like we all expected.

the rest of todays matches are uploaded finally, leave em in the second post as to not clutter everything.

some more excessive use of the thug, so far im more than happy with its sidearm job :+1:

edit:
played havoc 40 with this setup with my usual criteria “no premade, no coms” and am pleased that its akin to my old karsolas loadout in terms of survivability and autonomy

tested that as well… yes it works but given my keyboard config i prefer the light swings after a charge and circle around the shield captain for the riffraff doesn´t hit me then as easily as standing almost still and going whack a mole :joy:

special is a tad faster and an overhead, true, so for everyone with different key bindings its the better option then :+1:

for everyone else interested i aint gonna spam this post here with every video.
so far i got consecutive 38-40 played in a row since i was on a good roll that day, they´ll be up on my channel in a few hours :saluting_face:

Who cares, do what you want man. I’ll take posts like that over balance moaning any day of the week. :slight_smile:

got a spillway 40 such closely failed it´d be a shame to delete.
upload coming in today :+1: