Upon approaching too closely to particular enemies (thus far, reaper’s in general being one of them) and triggering LOD at the closest range, the game freezes and crashes.
Steps to Reproduce:
Intel 12th gen i5-12600kf
Walk next to the given enemy, for consistent results, walk next to an ogryn reaper.
Approx. Time of Issue & Timezone:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)
Very consistent and very constant
Upload Supporting Evidence:
Having difficulty recording this, essentially I will enter the training room and if I leave the circle approaching the ogryns, I quickly crash.
[PC] Upload Console Log & darktide_launcher.log:
darktide_launcher.log (524.6 KB)
console-2023-10-09-22.30.55-e423cc1b-e983-4ebd-94f3-e80d058b90fa.log (416.5 KB)
So far my general fix is to just set all my settings to minimum and avoid melee; this is largely okay but not exactly the most enjoyable experience. If you are wondering, no, setting worker threads to 1 does not fix the issue either. Please let me know if you need anything else! I’ll try to get my screen recorder tool to work but its been rather testy.