1h Axe: Good. It feels in a good place, it fulfils its niche well as the anti-armour mobile option.
Greataxe: Good. It’s in a very strong place, which is ok with me cause the greataxe is an awesome weapon. It’s still got its weaknesses such as mobility and a slow CC attack, and doesn’t outshine weapons like 2hh for AP and control. Very good changes.
Axe & Shield: Good. Not played it much but the weapon still functions well as the newb-friendly control weapon.
Dual Axes: Good. Higher headshot multipliers are always a healthy way to increase power through rewarding skilful play.
Warpick: Good. It now has more potential to be picked up by non-Slayer dwarfs thanks to being a bit less risky to use vs hordes and receiving chip damage because of lack of attack speed. I would mention that on Slayer this is buffing an already extremely powerful build involving 2 pickaxes and Q-swapping light attack 1, not dissimilar to the x2 greathammer Slayer that was rightly nerfed.
Greathammer: Good. Bear in mind because the profile of the heavy was pasted into the push-attack, it now counts as a heavy for Grimnir’s on Slayer.
1h Hammer: Mostly good. The weapon maintains its identity as a mobile CC tool with moderate hordeclear and AP, and is still rightly outshone by hordeclear weapons. I disagree with increasing the crit chance modifier to 20% on the uppercut (and all the other uppercuts where 20% crit was added), I think it was a needless buff in a lot of cases, and buffs Swift Slaying which really doesn’t need it hah.
Handgun: Good. This is a good QoL buff, though I would prefer to see its unscoped spread be a little less… spread.
Throwing Axes: Good. They are still weak though, and what would help this is QoL changes to their reload animations/windups.
Drakefire Pistols: Good.
Weapon Suggestions: Drakegun is a problem weapon. It still needs to decimate hordes, or its niche is null, so I would suggest at the very least massively increasing its heat usage on the flamer attack, so at least there is the drawback of venting time and HP for such a powerful attack.
-Share and Share Alike: I like the idea and it adds a more competitive option on this row, but I don’t like throwing MS bonuses around so nilly willy. Perhaps increase the AS but remove the MS.
-Exuberance: It was already a good talent, I don’t think it needed the buff. However if it’s kept, then specify in the tooltip that both 30% bonuses don’t stack.
-Ranger’s Ambush: Good talent, but to be more competitive with other choices increase the AS bonus. 15% seems more reasonable for such a short duration limited to a small area on a long CD.
-Ranger’s Parting Gift: Good. For full groups this talent is the strongest on the row, which is why the others need to be made more competitive. HOWEVER, please consider having this talent replace the 3rd talent on the row, and KEEP the bomb dupe, that way all 3 options will have a reason to be selected.
Suggestions on RV: Again, keep the bomb dupe talent but keep the 2 new ones on that row. Perhaps think of something to replace the 5% AS talent, since that one is simply uninspired.
-Drakki Wrath: Good but it currently also massively increases attack speed on LMB attacks, and I’m fairly sure it shouldn’t.
-Crushing Counter-Blow: I don’t think IB needs this. He was balanced/on the stronger side before these changes so making him also have more offensive power feels unneeded.
-Ironbreaker’s Resolve: On this row I disagree with lifting the other 2 options up to meet Gromril Curse, as it was already a bit powerful for no drawback. Also adding even more offensive power to IB goes against his identity and is again quite unneeded given his power level beforehand.
-Tunnel Fighter: Again feels unneeded, IB is already practically invincible and so this aspect doesn’t need exacerbating.
Suggestions on IB: Don’t bring the other 2 talents up to match Gromril’s Curse’s strength, give a drawback to Curse and bring it down to the others’ level. Overall I don’t think IB needed any changing. If anything, Curse needed a drawback but otherwise he was relatively balanced already.