# My big brain solution on trappers

**URL:** <https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602>\
**Category:** Gameplay Feedback\
**Created:** [January 8, 2024, 11:21pm UTC](https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602 "2024-01-08T23:21:07Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Fraktal](https://avatars.discourse-cdn.com/v4/letter/f/e495f1/32.png) [@Fraktal](https://forums.fatsharkgames.com/u/Fraktal)\
**Post date:** [January 8, 2024, 11:21pm UTC](https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602/1 "2024-01-08T23:21:07Z")

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Make them more susceptible to stagger in melee.

Just like you can toss around a sniper with the weakest ranged weapon to prevent him from blasting you, do the same for the trapper in melee.

One little light attack from a simple knife and you can protect yourself from the ever-annoying point blank net shot.

Now you can be that badass and slide into her swinging your melee weapon without fear you may not stagger her and poof netted.

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**Author:** ![tool2101](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/tool2101/32/73109_2.png) [@tool2101](https://forums.fatsharkgames.com/u/tool2101)\
**Post date:** [January 9, 2024, 5:50am UTC](https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602/2 "2024-01-09T05:50:52Z")

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this allready is a feature since a couple patchs, before it was nearly impossible to stagger a traper with melee.

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**Author:** ![Tempest\_yo](https://avatars.discourse-cdn.com/v4/letter/t/c5a1d2/32.png) [@Tempest\_yo](https://forums.fatsharkgames.com/u/Tempest_yo)\
**Post date:** [January 9, 2024, 6:54am UTC](https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602/3 "2024-01-09T06:54:23Z")

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I can stagger them with dagger lights.

Your wish is granted as of patch 15.2.

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**Author:** ![IgnacM991](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ignacm991/32/63710_2.png) [@IgnacM991](https://forums.fatsharkgames.com/u/IgnacM991)\
**Post date:** [January 9, 2024, 11:37am UTC](https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602/4 "2024-01-09T11:37:16Z")

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They get big stagger resistance (or it is just a server acting up) sometimes immediately before firing.  
They shouldn’t be able to fire through tiny windows, fences, ultra-dense hordes, stairs, doors and stuff like this, and then they are fine.  
Or give us an option to QTE ourselves out of the net.

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**Author:** ![Fraktal](https://avatars.discourse-cdn.com/v4/letter/f/e495f1/32.png) [@Fraktal](https://forums.fatsharkgames.com/u/Fraktal)\
**Post date:** [January 9, 2024, 6:36pm UTC](https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602/5 "2024-01-09T18:36:17Z")

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Nets flying thru 16 crushers backsides is why I rarely play Shield Ogyrn. You get like two dodges lol.

Yet people here defend trapper nets defying physics.

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**Author:** ![kqgee](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/kqgee/32/28555_2.png) [@kqgee](https://forums.fatsharkgames.com/u/kqgee)\
**Post date:** [January 9, 2024, 6:46pm UTC](https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602/6 "2024-01-09T18:46:05Z")

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Most cases what gets me is the inability to dodge since I’m stuck in melee.

My big brain solution would be allowing you **the melee the net**. If you have your range weapon out your screwed, but if you melee time the hit, you cut through the net preventing the capture.

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**Author:** ![Fraktal](https://avatars.discourse-cdn.com/v4/letter/f/e495f1/32.png) [@Fraktal](https://forums.fatsharkgames.com/u/Fraktal)\
**Post date:** [January 9, 2024, 7:19pm UTC](https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602/7 "2024-01-09T19:19:20Z")

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I like this idea.

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**Author:** ![Tempest\_yo](https://avatars.discourse-cdn.com/v4/letter/t/c5a1d2/32.png) [@Tempest\_yo](https://forums.fatsharkgames.com/u/Tempest_yo)\
**Post date:** [January 9, 2024, 11:06pm UTC](https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602/8 "2024-01-09T23:06:57Z")

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No. Fast swinging melee weapons will accidentally cut the net while doing regular clearing. Slow ones can still also do it accidentally.

Only change they truly need is to not be able to shoot through bulwarks.

Sound bug aside of course.

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [January 16, 2024, 11:07pm UTC](https://forums.fatsharkgames.com/t/my-big-brain-solution-on-trappers/90602/9 "2024-01-16T23:07:01Z")

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