# Mutants need a buff

**URL:** <https://forums.fatsharkgames.com/t/mutants-need-a-buff/114342>\
**Category:** Gameplay Feedback\
**Created:** [November 5, 2025, 12:57pm UTC](https://forums.fatsharkgames.com/t/mutants-need-a-buff/114342 "2025-11-05T12:57:33Z")\
**Posts on this page:** 1\
**Showing post:** 25

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**Author:** ![Pirx](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/pirx/32/96156_2.png) [@Pirx](https://forums.fatsharkgames.com/u/Pirx)\
**Post date:** [November 5, 2025, 11:01pm UTC](https://forums.fatsharkgames.com/t/mutants-need-a-buff/114342/25 "2025-11-05T23:01:57Z")

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> [@anon63448941](#):
>
> Trapper net has infinite cleave and Trapper sound cues are inconsistent, so it’s not uncommon for Trapper to net players through Ogryn clusters undetected. Hound has inconsistent wind up animation and sometimes ignores push attacks completely but not as egregious as Trapper shenanigans IMO.

even worse and annoying is getting yanked by the net through said crushers, so your team can’t get to you, into fire or whatever.

as for muties, i said this:

> [@Waves of Mutants sucks](https://forums.fatsharkgames.com/t/waves-of-mutants-sucks/114072/6):
>
> it’s just too many of them, coming one through another, you just get grabbed at some point.

so if they do more damage, we need less of them.

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