# Mortis Trial needs to be more difficult and consistently so

**URL:** <https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725>\
**Category:** Gameplay Feedback\
**Created:** [June 8, 2025, 7:56am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725 "2025-06-08T07:56:09Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![anon98637547](https://avatars.discourse-cdn.com/v4/letter/a/ed8c4c/32.png) [@anon98637547](https://forums.fatsharkgames.com/u/anon98637547)\
**Post date:** [June 8, 2025, 7:56am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/1 "2025-06-08T07:56:09Z")

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It is **far** to **easy** as it is now and the Difficulty is also extremely inconsistent.

One Run you get throughout all 12 Waves just 2-3 Bosses and in other ones you get multiple Bosses in several Waves. Some Runs you get like ten Seconds Waves with barely any Elites/Specials. Other times even when Sefoni says ‘Turn up the Heat / its cold’ theres no Flamers spawning at all.

As it is now it would be even to easy w/o the Indulgences.

The Horde Density definitely needs to be increased by A LOT and the amount of Elites / Specials spawning too with an guaranteed chance of at least multiple Bosses spawning.

Also wouldn’t hurt to have a few more Maps for the Mode. Two Maps becomes boring / repetitive relatively quickly especially when you aren’t even challenged 99% of the time.

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**Author:** ![URKA](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/urka/32/75129_2.png) [@URKA](https://forums.fatsharkgames.com/u/URKA)\
**Post date:** [June 8, 2025, 8:08am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/2 "2025-06-08T08:08:00Z")

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I already complained about it on a post.

It needs to be more difficult yes.

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [June 8, 2025, 8:14am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/3 "2025-06-08T08:14:58Z")

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> [@anon98637547](#):
>
> It is **far** to **easy** as it is now and the Difficulty is also extremely inconsistent.

This is totally intended.  
This is not Havoc, this is its contrary. Arcade, with lot of bonuses, no need to move (something I love)…

I agree with you about this wish, but I can understand they don’t do it considering the public aimed for this game mode.

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**Author:** ![anon98637547](https://avatars.discourse-cdn.com/v4/letter/a/ed8c4c/32.png) [@anon98637547](https://forums.fatsharkgames.com/u/anon98637547)\
**Post date:** [June 8, 2025, 8:36am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/4 "2025-06-08T08:36:36Z")

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Why not add an higher difficulty then? The ones who aren’t that good can stick to Damnation whereas other who want a higher challenge in the Mode can choose an higher one with Auric / Havoc Modifiers.

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [June 8, 2025, 8:53am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/5 "2025-06-08T08:53:19Z")

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> [@anon98637547](#):
>
> Why not add an higher difficulty then?

Because it was never meant to be a game mode about difficulty.  
Like Havoc was never meant to be a game mode for causals.

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**Author:** ![dwOd\_v4nd4hl](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/dwod_v4nd4hl/32/100854_2.png) [@dwOd\_v4nd4hl](https://forums.fatsharkgames.com/u/dwOd_v4nd4hl)\
**Post date:** [June 8, 2025, 8:57am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/6 "2025-06-08T08:57:02Z")

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I’m not sure tbh…

This 50 mortis trials for 20 penance points penance is the real offender

As a “veteran” grinding this much missions in this mode is boooring

But I’ve seen things ingame you wouldnt believe

80% of this game’s playerbase are actually very bad at it. I doubt those are the people who are active in this forum or on your friends list.

So for them this mode might actually be challenging and fun enough

But agreed: two semi decent palyers turn damnation mortis trials into a cakewalk

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**Author:** ![Gideon404](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/gideon404/32/96699_2.png) [@Gideon404](https://forums.fatsharkgames.com/u/Gideon404)\
**Post date:** [June 8, 2025, 9:32am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/7 "2025-06-08T09:32:29Z")

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```auto
> Havoc introduced.
>> Malice players complain because it's not for them.

> Mortis introduced.
>> Auric players complain because it's not for them.

```

It’s a mode where you can throw twin grenades every ten seconds or fire a bolter with infinite ammo while exe stance holds out. It’s not srs business.

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [June 8, 2025, 9:35am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/8 "2025-06-08T09:35:14Z")

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I love to play flamer with infinite ammos on mortis trial.

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**Author:** ![Raichu](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/raichu/32/111655_2.png) [@Raichu](https://forums.fatsharkgames.com/u/Raichu)\
**Post date:** [June 8, 2025, 9:41am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/9 "2025-06-08T09:41:46Z")

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I ran into the infinite magazine talent too so crazy.(also congratulations on 365 devotee even after dune launch 😉)

———————  
The power creep of skill is also a factor as getting a lot of fresh players rising to Damnation is very difficulty amplifying. Less casually playing a weak build as rest of the team can’t stay standing =\

Think Mortis could still be made funner if they want to invest more, some encouragement toward moving to new start locations for waves or just mobility and zone denials …modifiers.. a auric version.

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**Author:** ![Index](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/index/32/95844_2.png) [@Index](https://forums.fatsharkgames.com/u/Index)\
**Post date:** [June 8, 2025, 9:47am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/10 "2025-06-08T09:47:41Z")

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> [@dwOd\_v4nd4hl](#):
>
> 50 mortis trials for 20 penance points

it could complete all penances at once i wouldnt play 50 mortis trials 🤣

and thats fine.

if i enter a restaurant i pick my flavor not the whole menu.

mortis is great for beginners, got my trinket speeding through and that was it 👍

neither the maps nor the setup are my cup of tea, if i want arena shooter cube maps i fire up quake live.

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [June 8, 2025, 9:48am UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/11 "2025-06-08T09:48:09Z")

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> [@Raichu](#):
>
> even after dune launch

You cannot imagine how I am satisfied with the Dune launch. I get a lot of fun from the game. I am about to leave the starting area.  
So much fun to watch a sand worm moving in front of my house!

> **Sand Worm**
>
> ![20250608152523_1](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/a/4/a45e62fb0e94f688953179eb0cdbdc136adffcf2.jpeg)

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<div class="post-metadata">

**Author:** ![dwOd\_v4nd4hl](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/dwod_v4nd4hl/32/100854_2.png) [@dwOd\_v4nd4hl](https://forums.fatsharkgames.com/u/dwOd_v4nd4hl)\
**Post date:** [June 8, 2025, 1:50pm UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/12 "2025-06-08T13:50:52Z")

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Understandable

I know, plAyEr ReTenTion

but why 50 and why 20 penance points for something that is a pure headless grind

welp

maybe to level Arbites I can get some more Mortis Trials done xD

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**Author:** ![ForumWarrior](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/forumwarrior/32/80804_2.png) [@ForumWarrior](https://forums.fatsharkgames.com/u/ForumWarrior)\
**Post date:** [June 8, 2025, 1:52pm UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/13 "2025-06-08T13:52:29Z")

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It’s a pve game, who cares about balance

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**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [June 8, 2025, 2:00pm UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/14 "2025-06-08T14:00:20Z")

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> [@ForumWarrior](#):
>
> who cares about balance

Will we have this discussion every month?  
A lot of players care about balance.  
In fact, balance is what ruins my fun in Darktide.

So, to your question I can answer… count me in, I care about balance… in fact this is my MAIN complain.

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**Author:** ![dwOd\_v4nd4hl](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/dwod_v4nd4hl/32/100854_2.png) [@dwOd\_v4nd4hl](https://forums.fatsharkgames.com/u/dwOd_v4nd4hl)\
**Post date:** [June 8, 2025, 2:10pm UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/15 "2025-06-08T14:10:41Z")

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its also meant to be equally challenging for 4 players playing different classes

thx and now pls … wait these aint steam forums, I need to be civilised

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**Author:** ![ForumWarrior](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/forumwarrior/32/80804_2.png) [@ForumWarrior](https://forums.fatsharkgames.com/u/ForumWarrior)\
**Post date:** [June 8, 2025, 3:11pm UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/16 "2025-06-08T15:11:57Z")

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It was sarcasm

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<div class="post-metadata">

**Author:** ![dwOd\_v4nd4hl](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/dwod_v4nd4hl/32/100854_2.png) [@dwOd\_v4nd4hl](https://forums.fatsharkgames.com/u/dwOd_v4nd4hl)\
**Post date:** [June 8, 2025, 3:18pm UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/17 "2025-06-08T15:18:43Z")

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k my bad , I apologise

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<div class="post-metadata">

**Author:** ![ForumWarrior](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/forumwarrior/32/80804_2.png) [@ForumWarrior](https://forums.fatsharkgames.com/u/ForumWarrior)\
**Post date:** [June 8, 2025, 3:37pm UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/18 "2025-06-08T15:37:55Z")

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You’re good, i should have been more clear

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<div class="post-metadata">

**Author:** ![Raichu](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/raichu/32/111655_2.png) [@Raichu](https://forums.fatsharkgames.com/u/Raichu)\
**Post date:** [June 8, 2025, 4:19pm UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/19 "2025-06-08T16:19:02Z")

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Yes you’ll need to add some kind of visual like _italics_ or (sarcastic) it doesn’t translate at all in type form without at least a lot more text… or images 😉

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**Author:** ![BizarreSalp](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/bizarresalp/32/28058_2.png) [@BizarreSalp](https://forums.fatsharkgames.com/u/BizarreSalp)\
**Post date:** [June 8, 2025, 4:30pm UTC](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725/20 "2025-06-08T16:30:28Z")

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Some of the boons in this mode are just crazy. I actually quite enjoy it, though it does get boring. I wish there’d be more times where it spawns like 80 ragers at once. Or even just more waves with Crushers/Maulers.

Of course, with Ogryns getting a grenade every 20 seconds and the Big Box of Hurt, it’s also pretty punishing on graphics cards. XD

[Next page](https://forums.fatsharkgames.com/t/mortis-trial-needs-to-be-more-difficult-and-consistently-so/108725.md?page=2)
