More imformation about effects applying on the UI

Considering all of the passive effects we can gather, the UI could afford to offer more information about what is being apllied. Whether or not stacks of the Ogryn’s Tough as Nails ability comes to mind. Additionally, a UI element could indicate when weapon traits that stack upon continuous fire have accumulated. Excessive information is a risk, but giving the player indication of what is applied at the moment seems like a baseline expectation.