Mildly impressed by being given the ability to kick people based upon information given by a mod.
Considering the absolute firestorm that was mods in VT1 to the point everyone who entered a discussion needed a flameproof suit, I’m fairly quickly having all of my concerns confirmed and can’t help wondering why this is such a big thing for FS to be concentrating on.
I might never download a mod, but I cannot play in a mod-free environment, and considering some of the QoL mods had actively coded cheats inside them in VT1 I’ll be surprised if this doesn’t come up in VT2 - or Easy anti-cheat will block everyone in a game when a modder has an erroneous mod.