Issue Type (Required):
Performance
Issue Description (Required):
Explosions cause microstuttering, no matter what settings i’ve used so far. Went through all possible Worker Thread numbers, different upscalers etc but any explosion from a Grenade (most noticably Ogryns Box) causes a microstutter
The only way i’ve been able to fix this was by lowering the ‘particles_capacity_multiplier’ to 0.9 and below, which would be fine but it immediately breaks Sniper’s Laserpointer and beyond 0.6 it breaks Gunner Fire completely
[PC] Do You Use Mods? (Optional):
Yes, and I’ve tried disabling them
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam