A Chaos Warrior is a living weapon, encased in warped armour and imbued with raw, superhuman strength. Having shed the concerns of petty mortality, he dons the mantle of war in the name of dark gods — his life that of unending battle. War is his only comfort, the fickle affections of his blasphemous patrons his only joy. Conquest is his nourishment, destruction is his muse. Perdition is his cradle, bloodshed is his bed. Subsumed in the din of deific violence, he stalks the face of the world as an instrument of godly ruin, the loathsome laughter of his abhorrent benefactors forever ringing in his ears. Driven ever on towards the brink, he takes the abstract and makes it concrete, his flesh sustained, his hunger stillled and his need for sleep sated all by the very acts of waring and triumphing. A yearning abyss of the oldest night will forever loom before him, and he must always gaze into it with eyes that never blink.
Many of them hail from the bloodstained glaciers of Norsca, a veritable hellscape where monstrosities of maddening shapes such as chimerae, giants and mutated dragons do battle with horn-helmed and grim-faced tribes. The frozen north is an irrevocably tainted region in which caves become glistening mouths, cliff faces fold in on themselves over and over again, skies scream and withered trees clutch at unfortunates. The sun itself can simply decide not to rise for years without rhyme or reason, even as it continues to shine upon all over realms. In such a light-contempted land, men are forsaken in a chilling dark, with monsters and bloodshed gnashing in every corner. It is a frigid wasteland constantly lashed by chilling, mutating blizzards and chaotic magicks running rampant, its inhabitants - humans and monsters alike - locked in an eternal bloodsport at the behest of insane gods. It is a place where men hew steel into shapes of brutal efficiency and adorn their flesh with the implements of war, that they might cast themselves at godly, malformed monstrosities.
Such are the neverending spillover from a ruinous domain in which the metaphorical morbidities of all mortal life are forced into torturous, physical forms. On gore-gristled plains of ice, scarred warrior throngs chance their blades and whet their bloody appetite for more upon horrors-rendered-flesh. Men writ large throw their reckless, desperate mettle against monsters of legendary repute for reasons as base as barbarousely digging into bloody innards and ripping their teeth into raw and tainted meat. The laughter of loathsome divines rings in their ears as gifts of flesh - god-given mutations - are ladled out without care for fairness upon these faithful murderers, their blood and bones forced to contort to the impossible whims of immaterial caprice.
Thus, to be norscan-born means to be of prime warrior stock, inured to violence and horror from an early age, faith-driven to cull the weak and battle the strong. Each thick-set and muscular, they stand no less than a head above the soft-bellied wastrels of other human nations. Where the men of the south would cower secure behind their high walls, the men of Norsca roam the far corners of the world in search of adventure and plunder. Where the southlanders indulge themselves before a fireplace, glutting on fine wine and cheese, the men of the north must hunt and kill for their daily bread and rip into raw meat with their bare hands and teeth for their efforts. Where the men of the south complain bitterly of travelling abroad in fog or sleet, the Northmen brave howling blizzards clad in little more than flea infested scraps of fur. Comparing the men of the north to the waifs and estrays of the south would be to compare wolves to sheep, and just as well, for what the northlanders want they take from lesser men.
Brought up in such loathsome and ruinous surrounds has brought about a perverse difference in the perception of reality. To conventional humans, reality ‘as is’ is quite the most important and ultimately most ‘real’ thing. Gods may or may not exist, their influence may or may not be visible or just be some chance happening. People are generally neither inclined nor opposed to believing that the gods of major religions may have some influence here and there, even exert a miracle or two in times of most dire need or splendor, but beyond that the world of the divine appears as far from normal humans as the skies are to the crawling maggot.
To the men of the frozen north, these perceptions are utterly reversed. The world of the ‘here and now’, ‘reality’ as normal humans would call it, is naught but a test of the gods at best, a cruel lie at worst. The mutations that occur so regularly in such a tainted region serve as a direct substantiation of godly influence, separating the special from the mundane. Proof of the divine, miracles and the impossible-rendered-possible surround them every day of their lives. Indeed, it is physically possible for them to wander even farther north to approach the very abode of their gods, though for most such a pilgrimage ends in any number of horrible ways as it is a realm of ineffable madness. To norscans, the true measure of existence lies not in the current, but in the beyond, in the realms of the dead, the daemonic and thus divine. To attend the burials of fellow warriors, to behold the rituals of vitkis, seers, sorcerers and daemonologists is the way even a simple warrior can peer into that which is truly ‘true’. This affords them a clear psychological advantage over their enemies, for where the men of the south and east might fear the pain of their death, the Norscans embrace it as the only road to the true realm beyond the waking dream of flesh.
That is not to say that even they are entirely immune to the paltriest trappings of their being, for indeed beneath all the layers of violence, bitterness and spite, the very core of humanity still remains within their race. However much they would prefer to claim such, the rancour and unquenchable bloodthirst of their culture arose not due to some inherent blight of their souls, but sprang from the bleak realities of their existence: They are perpetually surrounded by mortal foes from all sides; the hated heirs of Sigmar to the south, merciless horsemen to the east, the supremely malignant dark elves to the west, and the very abode of their calamitous gods to the north. Even their own lands, ostensibly claimed, are deleterious wastes perpetually lashed by furious blizzards and haunted by the constant discharge of horrifyingly misshapen creatures that spill from the realms of their ruinous divines, which themselves are terrifying idols of darkness who favour only the strong and demand the destruction of the weak. To survive a single day in Norsca means to have achieved a victory worthy of respect, and the mere act of reaching adulthood after having spent an entire growth in this blighted land is a baleful prospect, a deed akin to exaltation.