# Melee Weak Spot Damage Perk

**URL:** <https://forums.fatsharkgames.com/t/melee-weak-spot-damage-perk/75481>\
**Category:** Bugs\
**Tags:** not-a-bug\
**Created:** [February 18, 2023, 3:44pm UTC](https://forums.fatsharkgames.com/t/melee-weak-spot-damage-perk/75481 "2023-02-18T15:44:23Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![FatsharkQuickpaw](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharkquickpaw/32/35638_2.png) [@FatsharkQuickpaw](https://forums.fatsharkgames.com/u/FatsharkQuickpaw)\
**Post date:** [February 18, 2023, 3:48pm UTC](https://forums.fatsharkgames.com/t/melee-weak-spot-damage-perk/75481/2 "2023-02-18T15:48:34Z")

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So a Flak Armoured bodyshot does 330 damage according that. And a Flak Armoured weakspot hit does 430.

That means the weakspot hit adds 100 damage.

The perk says +10% melee weakspot damage, which means **it buffs that 100 damage difference by 10%** , resulting in +110 damage. So 440 damage on weakspot is correct.

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