# Make plasma guns less frustrating

**URL:** <https://forums.fatsharkgames.com/t/make-plasma-guns-less-frustrating/77955>\
**Category:** Gameplay Feedback\
**Created:** [April 4, 2023, 8:28pm UTC](https://forums.fatsharkgames.com/t/make-plasma-guns-less-frustrating/77955 "2023-04-04T20:28:38Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![zaygr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/zaygr/32/71131_2.png) [@zaygr](https://forums.fatsharkgames.com/u/zaygr)\
**Post date:** [April 5, 2023, 8:16am UTC](https://forums.fatsharkgames.com/t/make-plasma-guns-less-frustrating/77955/11 "2023-04-05T08:16:28Z")

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The most common talked about one is the Rashad Axe and Ogryn Billy Club and their issue with headshots. Turns out there’s a location priority in the game, and the head has lower priority than the torso, meaning that if you hit both head and torso with the same downwards swing it deals torso damage instead.

> [@Rashad Combat axe headshot registration](https://forums.fatsharkgames.com/t/rashad-combat-axe-headshot-registration/66207/10):
>
> [SgtAngua comments on And yet again the Rashad Mk II has not been fixed… (reddit.com)](https://old.reddit.com/r/DarkTide/comments/11zlwq9/and_yet_again_the_rashad_mk_ii_has_not_been_fixed/jdedeou/) Someone found the hit priorities. It’s probably the same thing that affects a lot of Ogryn weapons and the Plasmagun too. Antax: local hit\_zone\_priority = { [hit\_zone\_names.head] = 1, [hit\_zone\_names.torso] = 2, [hit\_zone\_names.upper\_left\_arm] = 3, [hit\_zone\_names.upper\_right\_arm] = 3, [hit\_zone\_names.upper\_left\_leg] = 3, [hit\_zone\_names.upper\_right\_leg] = 3 Achlys: local hit\_zone\_priority = { [hit\_zone\_na…

It’s most likely a similar thing for the plasma gun.

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