# Looks like a bit too many mods

**URL:** <https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526>\
**Category:** General Discussion\
**Created:** [September 13, 2026, 8:15pm UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526 "2026-09-13T20:15:56Z")\
**Posts on this page:** 10\
**Page:** 2

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**Author:** ![temp](https://avatars.discourse-cdn.com/v4/letter/t/f04885/32.png) [@temp](https://forums.fatsharkgames.com/u/temp)\
**Post date:** [September 15, 2026, 9:53am UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526/21 "2026-09-15T09:53:00Z")

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> [@m\_warham](#):
>
> You might deal the least damage, but you could still be the strongest player on the team

OK, that’s exactly what I’ll repeat to myself when I finish last

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**Author:** ![Enforest](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/enforest/32/73699_2.png) [@Enforest](https://forums.fatsharkgames.com/u/Enforest)\
**Post date:** [September 15, 2026, 10:43am UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526/22 "2026-09-15T10:43:22Z")

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> [@temp](#):
>
> OK, that’s exactly what I’ll repeat to myself when I finish last

Welcome to class-based gameplay. I don’t mind finishing last in damage department as a Shield FNP Ogryn, in fact, I do mind having top damage as Shield FNP Ogryn which says a lot about many players and their builds.

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**Author:** ![silentbob515](https://avatars.discourse-cdn.com/v4/letter/s/8dc957/32.png) [@silentbob515](https://forums.fatsharkgames.com/u/silentbob515)\
**Post date:** [September 15, 2026, 11:55am UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526/23 "2026-09-15T11:55:03Z")

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> [@m\_warham](#):
>
> but you could still be the strongest player on the team.

Well that’s a complete nonsense and i happen to think that Psykers Havoc 40 adventures should be dismissed with prejudice as totally irrelevant, since it highlights the issues with the mode balance above all else!

Nonetheless a kudos to @Temp for being able to post leaderboards properly, without embarking on a series of several different failures. Such skill is sadly uncommon on this board 👍

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**Author:** ![m\_warham](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/m_warham/32/117915_2.png) [@m\_warham](https://forums.fatsharkgames.com/u/m_warham)\
**Post date:** [September 15, 2026, 11:57am UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526/24 "2026-09-15T11:57:56Z")

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You can’t keep talking about Havoc 40 in the context of balance. Havoc is a mode with no balance.

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**Author:** ![Downer](https://avatars.discourse-cdn.com/v4/letter/d/ce7236/32.png) [@Downer](https://forums.fatsharkgames.com/u/Downer)\
**Post date:** [September 15, 2026, 8:17pm UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526/25 "2026-09-15T20:17:54Z")

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There’s no such thing as too many mods in this game.

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**Author:** ![Headhunter](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/headhunter/32/62026_2.png) [@Headhunter](https://forums.fatsharkgames.com/u/Headhunter)\
**Post date:** [September 15, 2026, 10:50pm UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526/26 "2026-09-15T22:50:11Z")

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One day I’ll get round to this but I want to try zero HUD for max immersion. Like this video below.

[No HUD Havoc 40 runs | Darktide](https://www.youtube.com/watch?v=mui_6d1AIsk)

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**Author:** ![temp](https://avatars.discourse-cdn.com/v4/letter/t/f04885/32.png) [@temp](https://forums.fatsharkgames.com/u/temp)\
**Post date:** [September 16, 2026, 1:12pm UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526/27 "2026-09-16T13:12:28Z")

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> [@Headhunter](#):
>
> zero HUD

Yeah, this is the exact opposite of mod overload. Where can I get this mod? I can’t even imagine how much harder it makes the game. It’s already terrifying to play on Malice without a HUD

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**Author:** ![Harridas](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/harridas/32/25941_2.png) [@Harridas](https://forums.fatsharkgames.com/u/Harridas)\
**Post date:** [September 16, 2026, 1:23pm UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526/28 "2026-09-16T13:23:49Z")

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> **[Custom HUD](https://www.nexusmods.com/warhammer40kdarktide/mods/10)**
>
> Allows the user to move various HUD elements, with optional grid and snapping.

> **[Toggle HUD](https://www.nexusmods.com/warhammer40kdarktide/mods/165)**
>
> Allows turning the game UI on and off.

You can use either of these mods

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**Author:** ![Vror](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/vror/32/97172_2.png) [@Vror](https://forums.fatsharkgames.com/u/Vror)\
**Post date:** [September 16, 2026, 3:15pm UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526/29 "2026-09-16T15:15:47Z")

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It’d be good if electrokinetic m1 got nerfed but the m2 considerably buffed

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [September 30, 2026, 3:16pm UTC](https://forums.fatsharkgames.com/t/looks-like-a-bit-too-many-mods/125526/30 "2026-09-30T15:16:45Z")

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