I come to you just having wiped on Skittergate thanks to fall damage of all things. We were at the very top of the Chaos camp, and during a horde a stormbringer spun three fourths of the team off the highest point of the area (near the third tome, at the permanent ammo box up top).
Everyone took so much fall damage that my public team wiped. I was personally at 100 % health with two grims, and insta-gibbed off the storm as soon as I fell down.
After this experience, I believe the game is random enough with stormbringers putting you in bad spots - my suggestion is, let’s remove fall damage completely as you fall from a stormbringer storm.
There’s no need to take such extra damage.
That’s simply too random. I get falling off a ledge and dying thanks to a storm, but being punished with extra damage after falling a longer distance seems just onerous on top of what is already a fairly damaging - and often unavoidable - attack.