# Kickback Run 'n' Gun Reload Cancel

**URL:** <https://forums.fatsharkgames.com/t/kickback-run-n-gun-reload-cancel/76654>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [March 10, 2023, 11:12pm UTC](https://forums.fatsharkgames.com/t/kickback-run-n-gun-reload-cancel/76654 "2023-03-10T23:12:16Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![CommissarTyr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/commissartyr/32/22049_2.png) [@CommissarTyr](https://forums.fatsharkgames.com/u/CommissarTyr)\
**Post date:** [March 10, 2023, 11:12pm UTC](https://forums.fatsharkgames.com/t/kickback-run-n-gun-reload-cancel/76654/1 "2023-03-10T23:12:17Z")

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If a sprint is used to cancel the end of the Kickback Reload, immediately shooting will cause a strange delay to the shot.  
Repro:  
Start Reload  
When Ammo Counter is checked start sprinting and fire  
Result: Shot audio plays, but actual shot mechanics are delayed.

[![](https://img.youtube.com/vi/NCW8ufjbexk/maxresdefault.jpg "RunNGunCancel") ](https://www.youtube.com/watch?v=NCW8ufjbexk)

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [March 17, 2023, 11:12pm UTC](https://forums.fatsharkgames.com/t/kickback-run-n-gun-reload-cancel/76654/2 "2023-03-17T23:12:54Z")

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