# Kerillian's Greatsword Visual Bug

**URL:** <https://forums.fatsharkgames.com/t/kerillians-greatsword-visual-bug/44592>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [April 24, 2021, 6:59am UTC](https://forums.fatsharkgames.com/t/kerillians-greatsword-visual-bug/44592 "2021-04-24T06:59:04Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Velsix](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/velsix/32/89035_2.png) [@Velsix](https://forums.fatsharkgames.com/u/Velsix)\
**Post date:** [April 24, 2021, 6:59am UTC](https://forums.fatsharkgames.com/t/kerillians-greatsword-visual-bug/44592/1 "2021-04-24T06:59:04Z")

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Kerillian’s Greatsword has a visual bug where the transition from a light attack or push attack into a charged attack causes a weird animation if the light attack or push attack have their cleave stopped.

Steps to reproduce:

1. Hit an elite, monster or anything that causes your cleave to stop with a push attack or light attack.
2. Follow-up the attack with a charged attack.

In-game testing (Official Realm):

[![](https://img.youtube.com/vi/IUc1dwpJRbY/maxresdefault.jpg "Vermintide 2 — Kerillian's Greatsword Visual Bug In-Game Testing") ](https://www.youtube.com/watch?v=IUc1dwpJRbY)

Keep testing (Official Realm):

[![](https://img.youtube.com/vi/eQ7_EqeF97U/maxresdefault.jpg "Vermintide 2 — Kerillian's Greatsword Visual Bug Keep Testing") ](https://www.youtube.com/watch?v=eQ7_EqeF97U)

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [May 1, 2021, 6:59am UTC](https://forums.fatsharkgames.com/t/kerillians-greatsword-visual-bug/44592/2 "2021-05-01T06:59:44Z")

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