Well I don’t mean to be nitpicking, but y’all saying they’re good on huntsman.
This is one definitive point.
The origin of this post is that I got salty after failing a QP Cata CW run in the arena because I got a red blunderbuss on Merc in the last level, and could not do squat against the two triple blightstormers that spawned, even at medium-ish range (approximately the diameter of the center room of the keep) ; and that rando’s special awareness is sometimes a bit lacking (which is not the case of bots, btw, in case “solo with bots” runs show up).
Overall, I won’t disagree that a blunderbuss on a Huntsman to delete zerkers in a premade group can be a decent tool ; but in my overall experience, which is QP and not huntsman, the blunderbuss is definitely suboptimal if not actively playing against you.
True, but it has fire rate to compensate somewhat. Again, I play them on zealot so might be biased with all the extra ranged power (which shouldn’t apply imho btw but other topic) and the dash behind a flamerat or ratling.
Note that I’m not talking about shotguns in general. I love the grudge-raker, and I find the griffon-foot to be very effective ; and I use neither primarily against hordes.
But that’s the thing : grudge-raker has some precision going for it which means you can kill a blighstormer at mid-range (by double-tapping if you don’t crit) ; and griffon-foot has a width that makes it unbelievably stong against zerkers.
I find no redeeming quality to the bluinderbuss.
I’d argue it is, but not the way you think. I think it should have absolutely massively increased damage at very short range, basically the range of a melee swipe, with a dropoff after that so that it stays as it is right now. The horde clear is unaffected (as it is good at clearing in a cone, so the close-range damage doesn’t affect most of it) ; but the monster damage goes up (provided you’re hugging them) and it would kill a packmaster with one shot to the face.
I’d argue a good balance point would be if it did one-shot anything but a CW from a full blast to the face (implying proximity and some aim).
Username checks out.
@alsozara has given, albeit conditional, explanation on how this weapon can be good on huntsman in a premade group regardless of difficulty, and you’re being overly agressive in every single one of your posts :
That last one is demonstrably false, not one time has he (or she?) been disrespectful.