He didn’t need the attack speed so much as he needed a viable alternative to gromril curse, which was just so above and beyond any other pick in that section it made it a non choice. So now he has got a somewhat viable alternative, that also offers an alternate playstyle. I have been playing exclusively with the AS buff, and it’s refreshing to have another option. Adds a little risk/reward to what is generally a very low risk class. Used correctly, it’s like a second ult, and between that and taking the damage bonus on his actual ult make him feel more like slayer to play when the need arises. I.e., more fun.
And yes, I think the ult regen is totally necessary, as it allows you to build either purely tanky, or to go a bit more aggressive with a damage ult, cooldown reduction and attack speed. Taking that talent away just makes the class less interesting as a whole imo. Assuming that a tank isn’t also allowed to dish out some damage doesn’t make sense to me.
The drake fire buff is really nice with the pistols. I know I’ve seen a LOT of negativity surrounding this one, but personally I’ve been using the drake fire weapons exclusively throughout the duration of the beta, as I find the pistols especially to finally be competitive with his other options. Which formerly was pretty much just crossbow. Or crossbow. Or handgun if your aim was trash. Or crossbow.
The flamecannon is still the flamecannon. I don’t really have an opinion on it. I choose not to use it in public lobbies due to the anti-fun factor, and pretty much only break it out when me and the boys are playing modded and trying to see who can rack up the biggest damage numbers.
The 2h hammer push attack buff was a godsend for IB. It was already a very strong weapon with him, but having a push attack with so much cleave made it extremely forgiving in tight situations. Personally, as a fanboy of the 2h hammer, I was pleased. Pick is also quite viable and felt surprisingly good to use, but you are definitely going to suffer in certain situations. 2h axe is still 2h axe for me — the marginally greater dps against soft targets doesn’t make up for the lack of CC and armoured damage, so imo it’ll always sit firmly in the hammer’s shadow. But eh, that’s fine. It’s still a very solid weapon.
The nerf to DR probably hit IB the hardest, but was also the most necessary. I mean, even with the changes I can still sit in gas/warpfire and regen temp health faster than they can take it away. Prior to the nerf you were sitting at like 80% DR with just your ult and passive, which I always found ludicrous. He’s still so tanky that I don’t bother with the 20% extra health, because you generally don’t need it.
All told, I’m happy with the changes to IB. He had gotten very stale for me, and I’d pretty much played nothing but slayer for months when I played dwarf. The changes were just enough that I really began to enjoy playing him again.