# Inferno Force Staff: The Design Problem

**URL:** <https://forums.fatsharkgames.com/t/inferno-force-staff-the-design-problem/124235>\
**Category:** Gameplay Feedback\
**Created:** [July 20, 2026, 12:09am UTC](https://forums.fatsharkgames.com/t/inferno-force-staff-the-design-problem/124235 "2026-07-20T00:09:02Z")\
**Posts on this page:** 1\
**Showing post:** 18

<div class="post-metadata">

**Author:** ![Agayek](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/agayek/32/98562_2.png) [@Agayek](https://forums.fatsharkgames.com/u/Agayek)\
**Post date:** [July 20, 2026, 4:21pm UTC](https://forums.fatsharkgames.com/t/inferno-force-staff-the-design-problem/124235/18 "2026-07-20T16:21:28Z")

</div>

> [@Inferno Staff is still an issue even after Uncanny changes without effort or skill expression](https://forums.fatsharkgames.com/t/inferno-staff-is-still-an-issue-even-after-uncanny-changes-without-effort-or-skill-expression/121498/93):
>
> THEN DON’T TAKE A PSYKER ON YOUR TEAM. DON’T PLAY PSYKER YOURSELF. AND TURN OFF YOUR MODS

I don’t play with Inferno Psykers whenever I can help it (aka whenever I’m playing havoc and haven’t joined a random pug lobby since I’m not enough of an ass to order some rando to cater to my preferences while they’re organizing the group) and I don’t run hardly any gameplay mods (it’s better buff management to highlight specific buffs for easier tracking and the guarantee X mods and that’s it really).

That doesn’t change the fact that inferno staff is a severe problem for the health of the game and needs to eat a nerf

---

_[View the full topic](https://forums.fatsharkgames.com/t/inferno-force-staff-the-design-problem/124235)._
