# Industry angle into communications

**URL:** <https://forums.fatsharkgames.com/t/industry-angle-into-communications/73573>\
**Category:** General Discussion\
**Created:** [January 20, 2023, 12:45am UTC](https://forums.fatsharkgames.com/t/industry-angle-into-communications/73573 "2023-01-20T00:45:58Z")\
**Posts on this page:** 1\
**Showing post:** 61

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**Author:** ![scythid](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/scythid/32/43691_2.png) [@scythid](https://forums.fatsharkgames.com/u/scythid)\
**Post date:** [January 22, 2023, 10:47am UTC](https://forums.fatsharkgames.com/t/industry-angle-into-communications/73573/61 "2023-01-22T10:47:04Z")

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> [@Dizzy721](#):
>
> There was no mismatch between what was advertised and what was delivered

> [@Classes in Darktide](https://forums.fatsharkgames.com/t/classes-in-darktide/60591/1):
>
> While similar, classes are **not the same as careers** (in Vermintide). Some of this will become clearer as you jump into our Closed beta this weekend, but most of it won’t show up until the full play experience closer to launch. More specifically, you can expect a deeper narrative experience, greater range, and more options in character customization. There’s also a more profound and wider progression in weapons.

Do you agree with that statement from Fatshark?

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