# Increased difficulty patch

**URL:** <https://forums.fatsharkgames.com/t/increased-difficulty-patch/96522>\
**Category:** General Discussion\
**Created:** [June 28, 2024, 3:50pm UTC](https://forums.fatsharkgames.com/t/increased-difficulty-patch/96522 "2024-06-28T15:50:47Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Cosmophase](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/cosmophase/32/74846_2.png) [@Cosmophase](https://forums.fatsharkgames.com/u/Cosmophase)\
**Post date:** [June 28, 2024, 3:50pm UTC](https://forums.fatsharkgames.com/t/increased-difficulty-patch/96522/1 "2024-06-28T15:50:47Z")

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Someone else posted this on the steam forums so I am posting it here -

Additional Missed Patch Notes (added 28 June, 2024):

Note: It’s our bad for not catching these sooner, and it was not our intention to keep these from players. Thank you to the players who helped point them out!

Faster Groaners

To differentiate Groaners from Poxwalkers, their movement speed has been increased by approximately 18%.

Dreg Rager Attacks

To further distinguish Dreg Ragers from Scab Ragers, Dreg Ragers now have faster combo attacks to better match their non-armored bodies.

Scab Rager Headshot Damage Adjustment

Removed headshot damage reduction (was 15%) from Scab Ragers.

Shooter Changes

Scab Shooters now have a tighter shot spread, making them more threatening at range. While they still have ranged damage falloff, they will be more consistent in how they hit players at range.  
Additionally, Scab/Dreg shooters will now stay in cover longer (and remain exposed longer) with a reduced cooldown between sprays, making cover-taking enemies more of a threat but also enhancing the viability of player weapons that apply suppression.

Reaper Faster Movement and Shooting

Reapers now move slightly faster when shooting while moving, making it more challenging to evade them once they commence their attack.

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**Author:** ![Laho](https://avatars.discourse-cdn.com/v4/letter/l/eb8c5e/32.png) [@Laho](https://forums.fatsharkgames.com/u/Laho)\
**Post date:** [June 28, 2024, 3:57pm UTC](https://forums.fatsharkgames.com/t/increased-difficulty-patch/96522/2 "2024-06-28T15:57:36Z")

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They buffed the Shotgunners as well somehow. I’ve never been made to ice-skate as much by them as I have since the patch. The amount of knockback they do is just stupid at this point.

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**Author:** ![Index](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/index/32/95844_2.png) [@Index](https://forums.fatsharkgames.com/u/Index)\
**Post date:** [June 28, 2024, 4:04pm UTC](https://forums.fatsharkgames.com/t/increased-difficulty-patch/96522/3 "2024-06-28T16:04:29Z")

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good… more…

![image](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/2/7/27654219854dfa5d43919dc718933ea6f9e323bb.jpeg)

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**Author:** ![Pirx](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/pirx/32/96156_2.png) [@Pirx](https://forums.fatsharkgames.com/u/Pirx)\
**Post date:** [June 28, 2024, 6:08pm UTC](https://forums.fatsharkgames.com/t/increased-difficulty-patch/96522/4 "2024-06-28T18:08:08Z")

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people were complaining that the game is too easy, and devs took notes.  
playing on the highest difficulty = no “i win” button.

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**Author:** ![dragomusic](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/dragomusic/32/77374_2.png) [@dragomusic](https://forums.fatsharkgames.com/u/dragomusic)\
**Post date:** [June 28, 2024, 6:13pm UTC](https://forums.fatsharkgames.com/t/increased-difficulty-patch/96522/5 "2024-06-28T18:13:08Z")

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> [@Secrets of the Machine God - OUT NOW - Pt.2](https://forums.fatsharkgames.com/t/secrets-of-the-machine-god-out-now-pt-2/96132/1):
>
> **Faster Groaners**
> 
> - To differentiate Groaners from Poxwalkers, their movement speed has been increased by approximately 18%.
> 
> **Dreg Rager Attacks**
> 
> - To further distinguish Dreg Ragers from Scab Ragers, Dreg Ragers now have faster combo attacks to better match their non-armored bodies.
> 
> **Scab Rager Headshot Damage Adjustment**
> 
> - Removed headshot damage reduction (was 15%) from Scab Ragers.
> 
> **Shooter Changes**
> 
> - Scab Shooters now have a tighter shot spread, making them more threatening at range. While they still have ranged damage falloff, they will be more consistent in how they hit players at range.
> - Additionally, Scab/Dreg shooters will now stay in cover longer (and remain exposed longer) with a reduced cooldown between sprays, making cover-taking enemies more of a threat but also enhancing the viability of player weapons that apply suppression.
> 
> **Reaper Faster Movement and Shooting**
> 
> - Reapers now move slightly faster when shooting while moving, making it more challenging to evade them once they commence their attack.

They got that from the forums…

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [July 5, 2024, 6:13pm UTC](https://forums.fatsharkgames.com/t/increased-difficulty-patch/96522/6 "2024-07-05T18:13:38Z")

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