I really don’t see why the alt-fire on the rapier should be buffed.
It uses no ammo, does great dmg up close, stuns elites, good for aggroing ambients and it doesn’t break block when using it. You can literally hold block, use the alt-fire and you won’t be vulnerable.
It’s not an independent weapon, it’s an add-on to the rapier.
I hate to repeat myself, but “good for aggroing ambients” is not a selling point. Every class which utilizes ammo on headshot(which is almost everyone that doesn’t have some form of ammo regain) can one hit kill any elite from across the map for eternity. This is neither good, nor a selling point.
It doesn’t use ammo, because it is essentially comparable to a melee weapon, because it’s effective range is so short. I don’t mind this at all, if it didn’t also have very lackluster damage up close, even with a crit.
Define great damage. It deals less single target dps than the rapier non headshot charged attacks. How is that great? It’s arguably one of the lowest (if not the lowest) single target dps in the game, while incapable of dealing with armor and no cleave or penetration. Don’t throw around statements like that, when they are so easily tested.
I already mentioned the shoot while blocking, being it’s only decent feature. Because that’s all it is, decent, if that.
I feel like you’re underselling rapier’s pea shooter… but at the same time I won’t complain if it got tweaked…
See reply above, I am not underselling it at all. It is downright worse to use than the rapier in literally every situation in the game, apart from shooting the odd berserker when blocking.
Lastly, have you seen rapier crits? There’s no way people would fish for crits with the alt-fire, even if it did as much damage as the rapier crits, because of the rapiers vastly better attack speed.
Edit:
Point being is that the entire damage profile of the alt-fire, was designed around it having no damage falloff in the beginning, which was obviously broken because of the unlimited ammo nature. They just failed to grasp that when you then essentially make the gun a melee weapon, without rebalancing the weapon, it no longer serves a purpose, because it is outclassed in that range.