# Hyper armour training dummies in keep?

**URL:** <https://forums.fatsharkgames.com/t/hyper-armour-training-dummies-in-keep/19847>\
**Category:** Gameplay Feedback\
**Created:** [March 18, 2018, 5:19pm UTC](https://forums.fatsharkgames.com/t/hyper-armour-training-dummies-in-keep/19847 "2018-03-18T17:19:51Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Solfalia](https://avatars.discourse-cdn.com/v4/letter/s/e95f7d/32.png) [@Solfalia](https://forums.fatsharkgames.com/u/Solfalia)\
**Post date:** [March 18, 2018, 5:19pm UTC](https://forums.fatsharkgames.com/t/hyper-armour-training-dummies-in-keep/19847/1 "2018-03-18T17:19:51Z")

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Hey Fatshark,

In addition to fixing the training dummies, can you consider putting a hyper armour training dummy in? It’s not exactly fun to have to wait to find out a Chaos Warrior to test out if a weapon’s charged attack and normal attack works on them or not.

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**Author:** ![MadK0rt](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/madk0rt/32/10278_2.png) [@MadK0rt](https://forums.fatsharkgames.com/u/MadK0rt)\
**Post date:** [March 18, 2018, 9:11pm UTC](https://forums.fatsharkgames.com/t/hyper-armour-training-dummies-in-keep/19847/2 "2018-03-18T21:11:44Z")

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Indeed

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**Author:** ![Ykoops](https://avatars.discourse-cdn.com/v4/letter/y/bc79bd/32.png) [@Ykoops](https://forums.fatsharkgames.com/u/Ykoops)\
**Post date:** [March 18, 2018, 11:26pm UTC](https://forums.fatsharkgames.com/t/hyper-armour-training-dummies-in-keep/19847/3 "2018-03-18T23:26:13Z")

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Yes please.

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**Author:** ![WhereIsBaoDur](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/whereisbaodur/32/121666_2.png) [@WhereIsBaoDur](https://forums.fatsharkgames.com/u/WhereIsBaoDur)\
**Post date:** [April 6, 2018, 11:05pm UTC](https://forums.fatsharkgames.com/t/hyper-armour-training-dummies-in-keep/19847/4 "2018-04-06T23:05:46Z")

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Indeed.  
Aside from numbers, it would be really useful to have some indication of a killing blow. Like say, i need 4 hits to kill it, i get a notice after the 4th.

Also, are the dummies armored/skaven and unarmored/chaos atm?

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**Author:** ![birdman](https://avatars.discourse-cdn.com/v4/letter/b/90ced4/32.png) [@birdman](https://forums.fatsharkgames.com/u/birdman)\
**Post date:** [April 6, 2018, 11:41pm UTC](https://forums.fatsharkgames.com/t/hyper-armour-training-dummies-in-keep/19847/5 "2018-04-06T23:41:43Z")

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Dummies could have a “falling” animation similar to some bullet targets.

Their swaying could also be proportional to the amount of staggering force/cleave a weapon impacts.

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**Author:** ![souI23](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/soui23/32/25193_2.png) [@souI23](https://forums.fatsharkgames.com/u/souI23)\
**Post date:** [April 7, 2018, 12:05pm UTC](https://forums.fatsharkgames.com/t/hyper-armour-training-dummies-in-keep/19847/6 "2018-04-07T12:05:03Z")

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100% agree.

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**Author:** ![xscyther](https://avatars.discourse-cdn.com/v4/letter/x/f19dbf/32.png) [@xscyther](https://forums.fatsharkgames.com/u/xscyther)\
**Post date:** [October 13, 2018, 7:39pm UTC](https://forums.fatsharkgames.com/t/hyper-armour-training-dummies-in-keep/19847/7 "2018-10-13T19:39:15Z")

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As far as I can tell, the armored has no chaos/skaven type and the unarmored is infantry type. And to determine hits required to kill a chaos warrior i.e., the Bestiary mod shows you the hp for all enemies at all difficulty levels. But without a heavy armored training dummy, you’re kinda lost in the dark when finding breakpoints for Chaos Warriors unless you have a spreadsheet that tells you damage multipliers for different enemy types

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**Author:** ![ShellaSunshine](https://avatars.discourse-cdn.com/v4/letter/s/278dde/32.png) [@ShellaSunshine](https://forums.fatsharkgames.com/u/ShellaSunshine)\
**Post date:** [October 13, 2018, 8:09pm UTC](https://forums.fatsharkgames.com/t/hyper-armour-training-dummies-in-keep/19847/8 "2018-10-13T20:09:50Z")

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Heavy attacks with AP plus extra crit chance will take down a CW with a few hits.

Make sure you aim for his tiny little head.
