Sure Shot (Passive) - Every 50 meters traveled by bullet or arrow generates a stack of Sure Shot making the next ranged hit count as a headshot. Max stacks 10. Headshots does not consume stacks Sure Shot.
Fast Track - Headshot doubles distance traveled by bullet or arrow for Sure Shot.
- makes passive only a safe net to raise skill floor for this character (and skill ceiling a bit because nobody is an aimbot);
- benefit all weapons (that can and can not headshot);
- leaves skill as long as shots with great distance and headshots benefit more;
- removes stupid running in circles;
- does not make HS point-and-click OP.
What is your thoughts about this, guys?