# Hotfix 1.13.2 patch notes

**URL:** <https://forums.fatsharkgames.com/t/hotfix-1-13-2-patch-notes/126370>\
**Category:** Announcements\
**Tags:** devpost\
**Created:** [October 6, 2026, 7:55am UTC](https://forums.fatsharkgames.com/t/hotfix-1-13-2-patch-notes/126370 "2026-10-06T07:55:00Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![FatsharkQuickpaw](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharkquickpaw/32/35638_2.png) [@FatsharkQuickpaw](https://forums.fatsharkgames.com/u/FatsharkQuickpaw)\
**Post date:** [October 6, 2026, 7:55am UTC](https://forums.fatsharkgames.com/t/hotfix-1-13-2-patch-notes/126370/1 "2026-10-06T07:55:00Z")

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![Steam_In_Text_Banner](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/b/b/bb600b07c23b1ce4bf0456cd9e720a8d63b5af9f.jpeg)

# Warband!

**Hotfix 1.13.2** is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!

This hotfix contains various fixes to several bugs and crashes.

![image](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/optimized/3X/4/d/4d6bc62b682fc979e2d5f46cbbd7e863ba291f6e_2_624x29.png)

# Hotfix 1.13.2 patch notes

## Features & Tweaks

- (Havoc) During the Prophet of Decay bossfight, the Havoc Specialist enemies spawn reduction modifier now applies through the whole end event encounter, instead of only during specific phases.

## Fixes

### General Fixes

- (Havoc) Fixed an issue where Monstrosities spawned through the Specialists system could fail to spawn with the appropriate weakened health.

- Fixed a rare crash occurring during the first elevator ride in Spillway.

- Enemy behaviour is now more standardised when teams split paths in Spillway.

- Fixed a rare crash occurring when hotjoining during the boss fight at the end of Spillway.

- Fixed a rare crash occurring when players are inspecting another player in the Mourning Star, potentially when the other player is disconnecting.

- Fixed an issue where the Psyker’s “The Quickening” and “Seer’s Presence” Auras could cause Ability Cooldowns to calculate incorrectly, causing untended increases in Ability Charges.

- Fixed an issue where there could be difficulties tagging enemies that were a long distance away.

- Fixed an occasional crash caused by lag spikes during gameplay.

- Fixed incorrect names for Terror In The Depths penance rewards.

- **(PS5)** Fix crash caused by server-side correction of weapon actions using invalid haptic feedback.

- **(PS5)** Improved general stability of the new texture streaming system, resolving issues that could cause out-of-memory crashes.

- **(PC)** Updated the networking library version, resolving an issue that could cause a “Backend Error” for some players when signing in.

### Cosmetic Fixes

- Fixed an issue with lighting on the face while wearing the _‘Faithbound Flak Helm’_ head cosmetic.

- Added missing candle flame on the _'Krieg Vigil Greatcoat (Krieg 143rd)’_ upper body cosmetic.

- Fixed a few visual issues with _‘Faithbound Flak Vest’_ upper body cosmetic.

# ![image](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/optimized/3X/4/d/4d6bc62b682fc979e2d5f46cbbd7e863ba291f6e_2_624x29.png)

# Known Issues

- New Penances related to Spillway mention finishing missions on Damnation on the Auric mission board, when it should instead mention finishing missions on Auric difficulty.

- New Penances related to Spillway mention the Sedition difficulty that no longer exists.

![image](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/optimized/3X/4/d/4d6bc62b682fc979e2d5f46cbbd7e863ba291f6e_2_624x29.png)

That’s all for today!

We’ll see you on the Mourningstar.

– The Darktide Team

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**Author:** ![bath.rawr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/bath.rawr/32/74680_2.png) [@bath.rawr](https://forums.fatsharkgames.com/u/bath.rawr)\
**Post date:** [October 6, 2026, 9:29am UTC](https://forums.fatsharkgames.com/t/hotfix-1-13-2-patch-notes/126370/2 "2026-10-06T09:29:44Z")

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any chance we could see these fixed any time soon? it’s been months:

> [@Chain weapon sticky attack kills can't refresh Executioner's Stance](https://forums.fatsharkgames.com/t/chain-weapon-sticky-attack-kills-cant-refresh-executioners-stance/125960):
>
> Issue Type (Required): Talents Issue Description (Required): None of the chain weapons’ sticky attack kills can refresh Executioner’s Stance duration. Additionally, all of them (including Eviscerator) have bugged out audio loop when a sticky attack hits anything that’s not a carapace hit zone, which persists until swapping weapon. Steps to Reproduce (Required): Equip chain weapon Load into any 1st person environment (like meat grinder) Activate executioner’s stance Perform sticky attack on an…

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**Author:** ![ghos7](https://avatars.discourse-cdn.com/v4/letter/g/e36b37/32.png) [@ghos7](https://forums.fatsharkgames.com/u/ghos7)\
**Post date:** [October 6, 2026, 9:32am UTC](https://forums.fatsharkgames.com/t/hotfix-1-13-2-patch-notes/126370/3 "2026-10-06T09:32:04Z")

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Are these two Penances hidden by default since Skitarii release or is it a bug?

- The Bell Tolls for Thee (unlocked after Skitarii release)
- No Rebreather Required

BR

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**Author:** ![Gideon404](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/gideon404/32/96699_2.png) [@Gideon404](https://forums.fatsharkgames.com/u/Gideon404)\
**Post date:** [October 6, 2026, 9:49am UTC](https://forums.fatsharkgames.com/t/hotfix-1-13-2-patch-notes/126370/4 "2026-10-06T09:49:24Z")

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They were always “secret”/easter eggs even before there was a penance track.

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**Author:** ![DeathPointforYA](https://avatars.discourse-cdn.com/v4/letter/d/e495f1/32.png) [@DeathPointforYA](https://forums.fatsharkgames.com/u/DeathPointforYA)\
**Post date:** [October 6, 2026, 10:46am UTC](https://forums.fatsharkgames.com/t/hotfix-1-13-2-patch-notes/126370/5 "2026-10-06T10:46:43Z")

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Where the fawk are bursters? (⁠┛⁠◉⁠Д⁠◉⁠)⁠┛⁠彡⁠┻⁠━⁠┻

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**Author:** ![f8fqgfm](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/f8fqgfm/32/115889_2.png) [@f8fqgfm](https://forums.fatsharkgames.com/u/f8fqgfm)\
**Post date:** [October 6, 2026, 11:12am UTC](https://forums.fatsharkgames.com/t/hotfix-1-13-2-patch-notes/126370/6 "2026-10-06T11:12:49Z")

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> [@Needle pistol tips](https://forums.fatsharkgames.com/t/needle-pistol-tips/126359/2):
>
> Yes. This weapon’s perk choices are highly dependent on how you use it. If you’re the type to shoot and then immediately charge in for melee, you won’t get much benefit from damage perks. By the way, this gun has a very serious bug introduced by an update in February. Before that, the blue mode of this gun, on hit, not only applied 2 stacks of chem toxin to the primary target, but also applied 1 stack of chem toxin to enemies in a small area nearby. If you hit several enemies at close range in …

> [@Needle pistol tips](https://forums.fatsharkgames.com/t/needle-pistol-tips/126359/4):
>
> There is a lot of evidence to prove that the Needle Pistol once had this trait I described. [[A Tutorial on the Needle Pistol | Darktide] ](https://www.youtube.com/watch?v=UbH1ChGL5D0&t=146s) starting from [2:08](https://www.youtube.com/watch?v=UbH1ChGL5D0&t=128s)[[DARKTIDE: you probably dont understand the needle gun full weapon break down] ](https://www.youtube.com/watch?v=SfCFAQmQ6kI&t=436s) starting from [7:08](https://www.youtube.com/watch?v=SfCFAQmQ6kI&t=428s)[[I Tested ALL The Hive Scum's Weapons! Here's What They DO! | Weapon Review | Warhammer40k: DARKTIDE] ](https://www.youtube.com/watch?v=YVeps2goI4k&t=611s) starting from [11:25](https://www.youtube.com/watch?v=YVeps2goI4k&t=685s) And this trait was clearly designed, rather than being a misapplication of the Mk…

“Press F to wait quickly until Fatshark fix it”

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<div class="post-metadata">

**Author:** ![darth.crevette](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/darth.crevette/32/1574_2.png) [@darth.crevette](https://forums.fatsharkgames.com/u/darth.crevette)\
**Post date:** [October 6, 2026, 11:33am UTC](https://forums.fatsharkgames.com/t/hotfix-1-13-2-patch-notes/126370/7 "2026-10-06T11:33:53Z")

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Any info on the missing Chaos Idols in Spillway? Or will they only be added in future maps in the Depths?

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**Author:** ![Gideon404](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/gideon404/32/96699_2.png) [@Gideon404](https://forums.fatsharkgames.com/u/Gideon404)\
**Post date:** [October 6, 2026, 11:38am UTC](https://forums.fatsharkgames.com/t/hotfix-1-13-2-patch-notes/126370/8 "2026-10-06T11:38:34Z")

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> [@Heretical Idols not Appearing on Spillway](https://forums.fatsharkgames.com/t/heretical-idols-not-appearing-on-spillway/126032/6):
>
> Hello! Just to clarify, Heretical Idols were not intended to be added to this map; the error is is the Penance existing.

This
