# Hotfix 1.12.5 - Patch Notes

**URL:** <https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954>\
**Category:** Announcements\
**Tags:** devpost\
**Created:** [August 17, 2026, 12:00pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954 "2026-08-17T12:00:34Z")\
**Posts on this page:** 17\
**Page:** 1

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**Author:** ![FatsharkQuickpaw](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharkquickpaw/32/35638_2.png) [@FatsharkQuickpaw](https://forums.fatsharkgames.com/u/FatsharkQuickpaw)\
**Post date:** [August 17, 2026, 12:00pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/1 "2026-08-17T12:00:34Z")

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![Steam_In_Text_Banner](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/0/0/00d8f2ddf23ddefa1ec77f4372021f4a666ad390.jpeg)

# Warband!

Today’s hotfix includes a handful of fixes. The patch is now rolling out on all platforms, and you can read the notes below!

![image](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/optimized/3X/e/4/e469c44cf2465c10c4436c2a8bb6fb5c5288b76e_2_624x29.png)

# Hotfix 1.12.5 patch notes

## Fixes

### General Fixes

- Fixed a crash occurring when Zealot players disconnect mid use of Fury of the Faithful.
- Fixed Chordclaw ability being able to be used without consuming charges.
- Fixed a crash occurring when Veteran hotjoins a game with Leave No One Behind talent.
- Fixed a rare crash occurring when the Servo Skull is reviving an ally but the player being revived dies.
- Inviting your Steam Friends from the Steam Overlay into your Strike Team now works again.
- Fixed an issue where newly created characters could not opt out of the campaign.

### Cosmetic Fixes

- Fixed visible hole on Cadia’s teeth Chainsword.
- Fixed ammo meter and broken reload on Resplendent Fury Laspistol.
- Fixed hair clipping into headgears.
- Fixed Hair clipping with Scryer’s Eyewrap with Psykana Collar.
- Fixed wrong colors being displayed on Pistolero’s Duty Uniform & Gun-Hand’s Duty Uniform.
- Harsh Environment Flak Helmet with Psykana Collar (Montar Camo) with orange emissive light renamed to MkIII Harsh Environment Flak Helmet with Psykana Collar (Montar Camo) to avoid name duplication.
- Fixed issue with powered VFX being offset on Pyre Blade.

![image](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/optimized/3X/e/4/e469c44cf2465c10c4436c2a8bb6fb5c5288b76e_2_624x29.png)

That’s all for today!

We’ll see you on the Mourningstar.

– The Darktide Team

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**Author:** ![MaxxJ](https://avatars.discourse-cdn.com/v4/letter/m/6de8d8/32.png) [@MaxxJ](https://forums.fatsharkgames.com/u/MaxxJ)\
**Post date:** [August 18, 2026, 9:53am UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/2 "2026-08-18T09:53:43Z")

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The new launcher layout looks clean

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**Author:** ![dragomusic](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/dragomusic/32/77374_2.png) [@dragomusic](https://forums.fatsharkgames.com/u/dragomusic)\
**Post date:** [August 18, 2026, 10:19am UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/3 "2026-08-18T10:19:10Z")

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Still no Fotf fix for Zealot?

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**Author:** ![Dantioch1717](https://avatars.discourse-cdn.com/v4/letter/d/71c47a/32.png) [@Dantioch1717](https://forums.fatsharkgames.com/u/Dantioch1717)\
**Post date:** [August 18, 2026, 10:30am UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/4 "2026-08-18T10:30:19Z")

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Does anyone feel like the AI director is getting a little out of hand or is it just me? Because ever since the skitarii class released i’ve been seeing more elites and specialist enemies, even on malice difficulty. Is this normal?

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**Author:** ![m\_warham](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/m_warham/32/117915_2.png) [@m\_warham](https://forums.fatsharkgames.com/u/m_warham)\
**Post date:** [August 18, 2026, 10:47am UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/5 "2026-08-18T10:47:18Z")

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This happened in May, when the number of Ogrin opponents was reduced. The director now has a lot of free slots, which he’s using to pit specialists against billions of unarmed berserkers. No one is planning to fix this.

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**Author:** ![aroth68](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/aroth68/32/33737_2.png) [@aroth68](https://forums.fatsharkgames.com/u/aroth68)\
**Post date:** [August 18, 2026, 11:17am UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/6 "2026-08-18T11:17:57Z")

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Kind of a bad look considering this a previously fixed bug that was reintroduced with the Skit update…

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**Author:** ![MadMartigan](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/madmartigan/32/85568_2.png) [@MadMartigan](https://forums.fatsharkgames.com/u/MadMartigan)\
**Post date:** [August 18, 2026, 11:40am UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/7 "2026-08-18T11:40:02Z")

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> [@Dantioch1717](#):
>
> Does anyone feel like the AI director is getting a little out of hand or is it just me? Because ever since the skitarii class released i’ve been seeing more elites and specialist enemies, even on malice difficulty. Is this normal?

Yep and no one likes seas of specialists…but seems to be the way it is now. They’re hardly “special” anymore when they’re as common as pox walkers!

Big balance pass sorely needed to make the game challenging again.

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**Author:** ![Latifa](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/latifa/32/71258_2.png) [@Latifa](https://forums.fatsharkgames.com/u/Latifa)\
**Post date:** [August 18, 2026, 12:32pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/9 "2026-08-18T12:32:17Z")

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Translating from Shark to Human: Under this hotfix, we’ve updated the premium store.

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**Author:** ![Clockwork21](https://avatars.discourse-cdn.com/v4/letter/c/d26b3c/32.png) [@Clockwork21](https://forums.fatsharkgames.com/u/Clockwork21)\
**Post date:** [August 18, 2026, 1:32pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/10 "2026-08-18T13:32:15Z")

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Whats wrong with FotF?

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**Author:** ![unleashzealot](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/unleashzealot/32/114463_2.png) [@unleashzealot](https://forums.fatsharkgames.com/u/unleashzealot)\
**Post date:** [August 18, 2026, 1:43pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/11 "2026-08-18T13:43:59Z")

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Charge progress on a melee is lost when you activate Shroudfield or Fury of the Faithful.

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**Author:** ![m\_warham](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/m_warham/32/117915_2.png) [@m\_warham](https://forums.fatsharkgames.com/u/m_warham)\
**Post date:** [August 18, 2026, 1:45pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/12 "2026-08-18T13:45:57Z")

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They reported that they had corrected the issue of death by falling from a height when the captain’s hollow shield was destroyed about five times. This is just the beginning.

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**Author:** ![Steinar](https://avatars.discourse-cdn.com/v4/letter/s/a587f6/32.png) [@Steinar](https://forums.fatsharkgames.com/u/Steinar)\
**Post date:** [August 18, 2026, 6:11pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/14 "2026-08-18T18:11:55Z")

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It’s not just FotF. When you activate an ability while having your heavy attack charged, the ability activation will uncharge your heavy and turn it into a light attack.

It’s just more noticeable on Zealot because FotF and Shroudfield are abilities you might decide to activate 0.1 sec before you do release a heavy attack on an enemy weakspot.

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**Author:** ![Archnium](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/archnium/32/104237_2.png) [@Archnium](https://forums.fatsharkgames.com/u/Archnium)\
**Post date:** [August 18, 2026, 7:07pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/15 "2026-08-18T19:07:03Z")

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Any word on fixing the blurry textures/mesh streamer issues, or general optimizations?

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**Author:** ![Pirx](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/pirx/32/96156_2.png) [@Pirx](https://forums.fatsharkgames.com/u/Pirx)\
**Post date:** [August 18, 2026, 10:51pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/16 "2026-08-18T22:51:21Z")

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it has a play button. i found it instantly.

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**Author:** ![Amelia](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/amelia/32/35846_2.png) [@Amelia](https://forums.fatsharkgames.com/u/Amelia)\
**Post date:** [September 2, 2026, 10:55pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/17 "2026-09-02T22:55:23Z")

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> [@FatsharkQuickpaw](#):
>
> - Fixed Chordclaw ability being able to be used without consuming charges.

this the exploit i made developers fix thanks to the community support FatsharkLev, since it was still there the exploit with a mod

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**Author:** ![eatingsand](https://avatars.discourse-cdn.com/v4/letter/e/aca169/32.png) [@eatingsand](https://forums.fatsharkgames.com/u/eatingsand)\
**Post date:** [September 2, 2026, 11:12pm UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/18 "2026-09-02T23:12:32Z")

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i reported it silently before you did

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**Author:** ![Amelia](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/amelia/32/35846_2.png) [@Amelia](https://forums.fatsharkgames.com/u/Amelia)\
**Post date:** [September 3, 2026, 12:23am UTC](https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954/19 "2026-09-03T00:23:40Z")

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then you woke up
