# Holy Revenant Trait Bugged

**URL:** <https://forums.fatsharkgames.com/t/holy-revenant-trait-bugged/56443>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [November 19, 2022, 4:05am UTC](https://forums.fatsharkgames.com/t/holy-revenant-trait-bugged/56443 "2022-11-19T04:05:31Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Ninjasocks](https://avatars.discourse-cdn.com/v4/letter/n/7feea3/32.png) [@Ninjasocks](https://forums.fatsharkgames.com/u/Ninjasocks)\
**Post date:** [November 19, 2022, 4:05am UTC](https://forums.fatsharkgames.com/t/holy-revenant-trait-bugged/56443/1 "2022-11-19T04:05:31Z")

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**Issue Description:**  
Selecting the Holy Revenant trait at level 20 for Zealot removes the Until Death passive entirely during a mission.

**Steps to Reproduce:**  
[Please add the steps that can help our QA department in reproducing the issue. For example:]

1. Select Holy Revenant trait at level 20
2. Enter a mission

**Platform:**  
[Steam]

**Reproduction Rate:**  
Once - Rare (\<10%) - Unusual (\<25%) - Common (\<50%) - Often (\<75%) - Constant (100%)  
Constant

**Upload Supporting Evidence:**

[[Album] Holy Revenant Trait bug - Album on Imgur ![](https://i.imgur.com/mBSoCBf.png?fb "Holy Revenant Trait bug - Album on Imgur") ](https://imgur.com/a/8sQdoX2)

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**Author:** ![RwC](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/rwc/32/26053_2.png) [@RwC](https://forums.fatsharkgames.com/u/RwC)\
**Post date:** [November 20, 2022, 12:37am UTC](https://forums.fatsharkgames.com/t/holy-revenant-trait-bugged/56443/2 "2022-11-20T00:37:42Z")

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Selecting lvl20 talent Holy Revenant makes Until Death(iconic) icon disappears and doesn’t replace it with a new one.

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**Author:** ![Haiboku](https://avatars.discourse-cdn.com/v4/letter/h/c2a13f/32.png) [@Haiboku](https://forums.fatsharkgames.com/u/Haiboku)\
**Post date:** [November 20, 2022, 2:36am UTC](https://forums.fatsharkgames.com/t/holy-revenant-trait-bugged/56443/3 "2022-11-20T02:36:36Z")

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not surprised there is more stuff not working on the zealot

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**Author:** ![Korhi](https://avatars.discourse-cdn.com/v4/letter/k/838e76/32.png) [@Korhi](https://forums.fatsharkgames.com/u/Korhi)\
**Post date:** [November 20, 2022, 4:11am UTC](https://forums.fatsharkgames.com/t/holy-revenant-trait-bugged/56443/4 "2022-11-20T04:11:51Z")

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Yep, was just about to report this considering knowing when my passive is up is kind of crucial.

Think I’ll just take a break from the class until it get’s a much needed patch much like Psyker did recently.

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**Author:** ![Benny89](https://avatars.discourse-cdn.com/v4/letter/b/bbe5ce/32.png) [@Benny89](https://forums.fatsharkgames.com/u/Benny89)\
**Post date:** [November 20, 2022, 11:52am UTC](https://forums.fatsharkgames.com/t/holy-revenant-trait-bugged/56443/5 "2022-11-20T11:52:41Z")

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Another one for Zealot…

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**Author:** ![spiritcat103](https://avatars.discourse-cdn.com/v4/letter/s/53a042/32.png) [@spiritcat103](https://forums.fatsharkgames.com/u/spiritcat103)\
**Post date:** [December 5, 2022, 6:00pm UTC](https://forums.fatsharkgames.com/t/holy-revenant-trait-bugged/56443/7 "2022-12-05T18:00:55Z")

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I never had that issue, until death is still there. Instead, holy revenant just outright doesn’t work properly for me. I can do several hundred melee damage while it’s active, and I’ll get maybe 20 health back. Most I’ve ever gotten back was 50, and that was with a charged heavy thunderhammer attack. It feels so pointless to use, especially if it’s supposed to allow you to get max hp. How in the world are you supposed to deal 5-6k damage in 5 seconds in order to get a full heal with JUST melee? The description should say what percentage of health back you get from damage, rather than making it sound like a 1:1 ratio of healing
