# Hey devs: Any plans for adding in actual bosses like there were in VT2?

**URL:** <https://forums.fatsharkgames.com/t/hey-devs-any-plans-for-adding-in-actual-bosses-like-there-were-in-vt2/65910>\
**Category:** General Discussion\
**Created:** [December 5, 2022, 2:55pm UTC](https://forums.fatsharkgames.com/t/hey-devs-any-plans-for-adding-in-actual-bosses-like-there-were-in-vt2/65910 "2022-12-05T14:55:33Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![glukhar.tokes](https://avatars.discourse-cdn.com/v4/letter/g/b9e5f3/32.png) [@glukhar.tokes](https://forums.fatsharkgames.com/u/glukhar.tokes)\
**Post date:** [December 5, 2022, 2:55pm UTC](https://forums.fatsharkgames.com/t/hey-devs-any-plans-for-adding-in-actual-bosses-like-there-were-in-vt2/65910/1 "2022-12-05T14:55:33Z")

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Like halescourge, or spinemanglr, or ribspreader, or deathrattler. The boss fights in closed arenas with mechanics? The current “boss” enemies dont satisfy that feeling even in the assassination missions, and I think this game would benefit from having another level of challenge like that.
