# Heavy Gunners and Shooters stagger resist and firing in melee

**URL:** <https://forums.fatsharkgames.com/t/heavy-gunners-and-shooters-stagger-resist-and-firing-in-melee/99197>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [September 26, 2024, 9:43pm UTC](https://forums.fatsharkgames.com/t/heavy-gunners-and-shooters-stagger-resist-and-firing-in-melee/99197 "2024-09-26T21:43:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![AllinForms](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/allinforms/32/116836_2.png) [@AllinForms](https://forums.fatsharkgames.com/u/AllinForms)\
**Post date:** [September 26, 2024, 9:43pm UTC](https://forums.fatsharkgames.com/t/heavy-gunners-and-shooters-stagger-resist-and-firing-in-melee/99197/1 "2024-09-26T21:43:26Z")

</div>

### Issue Type (Required):

Enemy Mechanics

### Issue Description (Required):

It feels like it might be an accidental revert. Gunners seem to be more prone to go full auto in melee/short range and resistant to stagger when being hit in melee.

One example among many of why I think this might be the case: I was downed and while i was down a shooter that was within melee range started shooting with his gun rather than hitting me with melee.
