It seems since the original trailer for Darktide a lot of people got excited for the prospect of facing the terrors of the 40k universe as a squad of regular old run of the mill guardsmen.
While the revealed cast does seem interesting, it is evidently not for everyone and introducing a seperate gamemode where you play as a regular guardsman would likely make a lot of people who were hyped by the prospect of the initial trailer very happy.
So for the characters my idea would be for each player to creates their own customizable guardsmen(gender/appearance/voice) who can fill 4-5 different classes and would perhaps be more restricted in their loadouts and not be as powerful as the main cast overall.( If the customization aspect proves to awkward to implement could also just use the recon squad from the original trailer.)
Here’s a few of my ideas on how the mode would be different from the main game.
1)Each player can only be revived once instead of the typical 3 times without medical
- The guard do less damage in melee compared to the main cast with less ability to cleave multiple melee assailants.
3 They are restricted to mostly standard issue guard equipment(lasguns, flamers, grenade launcers, plasma guns etc.)
They take extra damage from elite enemies such as chaos warriors and deal less damage unless concentrating fire.
unique skill tree that allows the guard to shore up a few of their weaknesses based on their class but will not be as versatile as the main class(etc a tanky class could potentially unlock the typical 3 revives for themselves but would still be more vunerable to elite enemies and still maintain the other weaknesses of the guard etc)
Not only would many players get to play the characters they want to play, it would also allow for a completely different experience from the base campaign typically requiring a lot more coordination/cooperation to succeed while also offering a greater challenge to veterans who’ve mastered the base game. thoughts?