# Guarantee a gray, let objectives and monsters increase value

**URL:** <https://forums.fatsharkgames.com/t/guarantee-a-gray-let-objectives-and-monsters-increase-value/72898>\
**Category:** Gameplay Feedback\
**Created:** [January 10, 2023, 5:54pm UTC](https://forums.fatsharkgames.com/t/guarantee-a-gray-let-objectives-and-monsters-increase-value/72898 "2023-01-10T17:54:27Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jaif](https://avatars.discourse-cdn.com/v4/letter/j/a88e4f/32.png) [@jaif](https://forums.fatsharkgames.com/u/jaif)\
**Post date:** [January 10, 2023, 5:54pm UTC](https://forums.fatsharkgames.com/t/guarantee-a-gray-let-objectives-and-monsters-increase-value/72898/1 "2023-01-10T17:54:27Z")

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I suggest that you guarantee a gray item at the end of each mission, with objectives and monster kills increasing the roll for base & rarity.

Giving everyone a gray at the end of each mission won’t change anything material, and picking up grims and scriptures will have some meaning beyond cash and xp.
