Grabbers and doors are killing the fun

for the love of god please fix the grabbers ability to not only fire but pull you through large enemy’s and hoards.

its such a bad design to allow a enemy to have no clear line of site and yet can shoot a magic net through a wall of meat and not only grab the player but permanently keep him down until saved.

its bad enough to have them spawn behind you in doorways because i guess there is no distance req in spawn range so they can just appear behind players but its just garbage. absolutely dogwater.

These issues have been present since Vermintide games. Specials pouncing at you through other enemy masses, hitboxes, assassins/hounds jumping at your throat through enemy chest etc. It’s annoying and “lazy” on the dev side, but I would not expect this to be ever fixed in Darktide. I bet it turns out to be “too expensive” to fix.