# Given the 'rewards' of the skulls 'event': How out of touch are the devs?

**URL:** <https://forums.fatsharkgames.com/t/given-the-rewards-of-the-skulls-event-how-out-of-touch-are-the-devs/94890>\
**Category:** General Discussion\
**Created:** [May 23, 2024, 3:56pm UTC](https://forums.fatsharkgames.com/t/given-the-rewards-of-the-skulls-event-how-out-of-touch-are-the-devs/94890 "2024-05-23T15:56:51Z")\
**Posts on this page:** 1\
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**Author:** ![AsukasHeadphones](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/asukasheadphones/32/80926_2.png) [@AsukasHeadphones](https://forums.fatsharkgames.com/u/AsukasHeadphones)\
**Post date:** [May 27, 2024, 4:41pm UTC](https://forums.fatsharkgames.com/t/given-the-rewards-of-the-skulls-event-how-out-of-touch-are-the-devs/94890/112 "2024-05-27T16:41:03Z")

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I honestly think it’s just Fatshark learning the wrong lessons. In ‘Winds of Magic’ instead of taking fan feedback more seriously they opted to instead double down and get all arrogant with their whole:

> [@Winds Of Magic Community Blogpost](https://forums.fatsharkgames.com/t/winds-of-magic-community-blogpost/34530/1):
>
> We don’t serve people based on what they want, we serve people based on what they need.

That resulted in one of the most catastrophic video game add ons I’ve ever seen in my 20 something years of gaming. What was their main take away from that - not sure, it sure as heck wasn’t to take fan feedback more seriously as is evidenced by Darktide’s whole development.

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