# "Ghost"Hits from (Non-existent) Enemy

**URL:** <https://forums.fatsharkgames.com/t/ghost-hits-from-non-existent-enemy/62745>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [November 30, 2022, 6:30am UTC](https://forums.fatsharkgames.com/t/ghost-hits-from-non-existent-enemy/62745 "2022-11-30T06:30:51Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![sebelas](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/sebelas/32/36026_2.png) [@sebelas](https://forums.fatsharkgames.com/u/sebelas)\
**Post date:** [November 30, 2022, 6:30am UTC](https://forums.fatsharkgames.com/t/ghost-hits-from-non-existent-enemy/62745/1 "2022-11-30T06:30:51Z")

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These rarely happen but nevertheless …

Yesterday, I was playing in the finale of Convocation of Decay when a heavy strike, the kind that a Mauler or Warrior Rat makes, knocked me down. In front of me, there were 2 Warrior Rats but they were not even looking at me or striking. I turned the camera around but there was no enemy behind me.

Previously, I was playing in the finale of The Screaming Bell and on the walkway at the 1st 3 chains. In this location, the enemy can only come from the front (when one is facing towards the center) or from the left if they climb up there. Again, a heavy strike knocked me down but turning the camera showed there was no enemy behind me.

On a different note, vertical strikes from elites which were not directed towards me nevertheless hit me. Again, rare but it happens.

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [December 7, 2022, 6:31am UTC](https://forums.fatsharkgames.com/t/ghost-hits-from-non-existent-enemy/62745/2 "2022-12-07T06:31:47Z")

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