I’m happy for you, big man!
gj , must admit i was expecting some content drop when i saw the size of the patch , but fixes for the dead and pointless mode is good i guess? ![]()
Despite being called out as a problem by so many players, why has Inferno (Soulblaze) been left untouched for so long?
does the dev team not consider it to be an issue?
Is the chat bubbles functionality new? Or am I tripping?
I’m stating the obvious here, but that’s not the only area or map, with broken audio “logic”. Few examples:
- the bar area (where one of the secrets is) on Warren_6-19 map
- the first player respawn area on Chasm Station
Unreal, maybe Snoop Dog cosplayer vets will no longer be annoying
Expeditions is saved, we got another version of the cluttered debris filled tunnel to barter with Swagger in! Definitely needed over touching the timer, which you didn’t do. But you planned for that by not introducing any new modifiers. Its not like they would be needed, since the few people in this mode only hang out on the gridpoint with a 30 minute timer, which only ever has the time of day possibly altered. Couldn’t even be arsed to give us a rundown of what daytime does differently, like c’mon now do I have to tell you how to sell things now too?
And the main auspex overhaul that is needed is to put the freaking objectives on the navigation bar WITHOUT having to press them on the auspex! At the very least let us mark all 4 points? Why even have a navigation bar without doing that? Just copy Helldivers the rest of the way here. You just put a ton of non-navigational reasons to pull up the auspex, so could we have this actual QoL that would massively help with player confusion?
*Fixed an issue where the ‘Perfectionist’ talent could refund Cooldown multiple times on the same attack.
I think you could have limited this to twice per activation, there were some legitimately fun non-exploiting applications of this, like getting 2 backstabs with the slashing knife mark on weaker elites or trash. getting 100% ult back was broken, but a little extra for using it to mop up multiple weaker enemies instead of waiting for an ogryn felt like a nice bonus.
Y’all just refuse to give out useful rewards, huh?
Well, at least this might be slightly helpful for levelling with.
Mordian Iron Guard? Nice.
I mean, its the year 2026 and i still have to reroll the 16 grimoire weekly reward every week on every character.
Wasn’t that obvious?
They made it clear they rather see the Expeditions die than budge on the absolute rewardless meaninglessness of it. Why would they budge on such a small thing like events?
Oh hey this thing. Finally I can remove it as a bug! It’s another undocumented change that went unexplained for no reason instead. Baby steps I guess.
Seriously? Puddles again? Are you kidding me? Another season of puddles?
Added the following missing patch notes to the main post:
Enemies:
Balance Changes:
As part of our ongoing balance commitment continuing on from the previous reduction to Ogryn enemies (and at the time, specifically the Crusher), with the release of the Vanguards we’ve reduced the amounts of Bulwarks throughout the missions.
General Changes:
- Poxburster
- Poxbursters will only initiate their lunge when facing the player, to prevent poxbursters jumping around corners
- Ogryn - Point-Blank Barrage Max Cooldown 80s → 60s
How do I buy the new class on Gamepass PC ?
Wait like 2 more hours.
OK, that sounds neat. I’ll be checking those out at some point.
Unless you DRAMATICALLY boosted the number of Tech-Remnants we can pick up (and added even more Tech-Remnants at higher difficulties), these changes sound potentially like a massive mistake. People don’t like grinding and at first glance this makes the grind worse. I feel lucky that I grinded out the full clothing set earlier.
These are good changes.
I’d love to see new maps using the Clandestium Gloriana assets, and I’d love even more a new biome/mapset that has some plants and fungi.
After Skitarii, only major thing before you guys go on summer vacation is the Feast of Grimnir right?
Yeah I’m really glad I finished all my grind penances for expeditions before this horrible update which will just add to toxicity and blame for players who get downed etc.
I only finished that cursed scrap penance just a few days ago and it’s ALL I’VE DONE since expeditions was released. So I’m pretty sick of expeditions.
That said, does anyone know how expeditions compares to main missions for xp and levelling up? Is it roughly the same (per time spent)?
