# Force Sword missing dodge

**URL:** <https://forums.fatsharkgames.com/t/force-sword-missing-dodge/112728>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [September 23, 2025, 5:42pm UTC](https://forums.fatsharkgames.com/t/force-sword-missing-dodge/112728 "2025-09-23T17:42:02Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![FatsharkJulia](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/fatsharkjulia/32/11653_2.png) [@FatsharkJulia](https://forums.fatsharkgames.com/u/FatsharkJulia)\
**Post date:** [September 24, 2025, 9:48am UTC](https://forums.fatsharkgames.com/t/force-sword-missing-dodge/112728/2 "2025-09-24T09:48:25Z")

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Hi Harken, I’ve been informed that we’ve changed how dodge values are _displayed_ for all weapons with the new [Dodge Counter](https://forums.fatsharkgames.com/t/bound-by-duty-free-update-out-now/112661#p-677196-dodge-counter-and-stamina-bar-27). Don’t worry - the actual values haven’t changed. Previously, the numbers you saw were slightly off because In-Game displayed them differently than how they were calculated.

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