Enemies are exploding and splitting in half too easily since the last update I would assume, examples are below.
Steps to Reproduce (Required):
shooting any enemy with any shotgun or a revolver in the chest area causes them to explode even if it’s not a crit, also uppercut attacks cut ogryns in half if it kills them, this causes attacks to feel really off.
NOTE: Shotguns exploding lesser enemies and elites feels good, but exploding all ogryns feels off.
I know this is acknowledged at this point, but I really believe this must be fixed ASAP, the game feels wrong, and everyone might be getting used to this new found super power of decimating enemies into a hundred pieces, maybe removing it too late will cause everyone to feel too weak, even though it’s nothing but a visual issue.