[FIXED] Enemies explode and split in half too easily

Issue Type (Required):

Enemy Mechanics

Issue Description (Required):

Enemies are exploding and splitting in half too easily since the last update I would assume, examples are below.

Steps to Reproduce (Required):

shooting any enemy with any shotgun or a revolver in the chest area causes them to explode even if it’s not a crit, also uppercut attacks cut ogryns in half if it kills them, this causes attacks to feel really off.

NOTE: Shotguns exploding lesser enemies and elites feels good, but exploding all ogryns feels off.

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

3 Likes

I suppose I will be the one to include an example below :slight_smile:

1 Like

Examples

Thank you, I added examples too

Another example, non crit light attack with a low armor pen weapon (Heavy sword) splits crusher in half

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I know this is acknowledged at this point, but I really believe this must be fixed ASAP, the game feels wrong, and everyone might be getting used to this new found super power of decimating enemies into a hundred pieces, maybe removing it too late will cause everyone to feel too weak, even though it’s nothing but a visual issue.

I’ve noticed it too, on attacks that dont even target the mid-section they are folding like waffles with too much syrup

:joy:

1 Like

More examples, the thunder hammer one is cool, please keep it.



1 Like