Slide is fine, especially when you do a 360 before landing a hit to show off your awesome tony hawk skills
In other games, you might slide a few times per minute.
Zealots played right should be sliding about 1 time every 2 seconds.
Carpel tunnel is real. Game devs should be able to accomodate reasonable (and easy) requests by their community.
Just because it would have little impact to you, does not make it unnecessary.
I like how fatshark disliked VT2’s dodge spam enough that they gimped dodging, but then gave us effectively the same tool again but with one more button press. What the hell do they want.
HELLO? I thought having players have better functionality would improve the game not take away from it.
At worst a player plays slightly better god forbid someone plays better with QoL changes.
At best it makes no difference to their gameplay and you don’t notice it.
Hell Destiny Number 2💩 gave ALL weapons full auto firing capability so you could just hold down your triggers and focus on hitting precision shots for optimal damage on any weapon type.
Sidenote pretty sure devs said AHK is allowed.
Why do peoole always try to nerf everything fun?
That is so incredibly ironic considering who it’s aimed at TBH.
You are not correct, evry character during slides
is immune to ranged damage, melee damage depends on the class, zelot is actually immune to melee damage also during slides.
Also add autoaim and even autoplay mode like in mobile games, thx.
close but not quite. it’s more accurate to say that characters have toughness immunity, ie, the attacks won’t deal toughness damage. as such melees while sliding still do HP bleedthrough if you’re not at 100% - in fact, both vet and psyker get half melee toughness immunity, it’s just ogryn who gets none. if they get meleed while sliding they take half damage.
I rebound it a few times but now it’s w shift c or side button on the mouse.
I don’t think they play tested there default controls because they are horrible to do w shift control
yeah this is MUCH better. almost anything but the default honestly.
Do u people have sprint toggle option off? If so i am starting to understand where is your problem lies…
if u have sprint toggle on, slide is literally 2 separate button press - shift and then control at a desired moment. Which is absolutely okay to do with only 1 finger…
Yeah but that’s if you got time.
Approaching a bunch of gunners in heresy or damnation is just slide then slide again or be shot to pieces/use a ult.
At least with the zealot.
There is no breaks just hold w and spam them quick or die.
U can throw dodges inbetween, but basically u are right, usually for me its not a problem, even thou i do it with one finger…
As I see it most people here would agree that being able to bind crouch and slide to different keys and/or binding multiple different keys to the same ability would be a welcome change.
Using macros was a good suggestion for others, however im already using macros. I only think it would be nice if there was a more ‘official approach’.
I do not have big hands and i just roll my pinky onto my control button while holding shift. I find this perfectly easy.
For anyone who has a corsair keyboard you might want to try their iCUE software.
On my keyboard they allow every button to be overwritten with macros.
This is the slide macro I’ve been using since launch, maybe it helps someone.
I use autohotkey to be able to press one time “sprint” to hold it until I press it again.
There’s a mod that can do it for you.
Using 3rd party script/program to fix game you paid for?
I agree with you on this…
But when I reported the sprint problem, devs said they would consider, maybe, it…
You can say that it will be never implemented.
Hopefully, someone made a mod for this.
Sidenote: if someone needs the script for AHK, it is in the examples… (i can copy paste it here if needed).