# Excise Vault events have broken spawns

**URL:** <https://forums.fatsharkgames.com/t/excise-vault-events-have-broken-spawns/92014>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [February 23, 2024, 5:21pm UTC](https://forums.fatsharkgames.com/t/excise-vault-events-have-broken-spawns/92014 "2024-02-23T17:21:54Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![telopots](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/telopots/32/55853_2.png) [@telopots](https://forums.fatsharkgames.com/u/telopots)\
**Post date:** [February 23, 2024, 5:21pm UTC](https://forums.fatsharkgames.com/t/excise-vault-events-have-broken-spawns/92014/1 "2024-02-23T17:21:54Z")

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### Issue Type (Required):

Enemy Mechanics

### Issue Description (Required):

The recent redesign of the middle event of Excise vault seems to have had unexpected consequences on enemy spawning behaviour for both events, resulting in extremely sparse spawns, causing me to check if I hadn’t accidentally queued into low intensity by mistake. Please investigate.

### Steps to Reproduce (Required):

Play excise vault, reach an event, fall asleep

### Mission Name (Optional):

Excise Vault Spireside-13

### Reproduction Rate (Required):

Constant (100%)

### Player ID (Optional):

> **[Steam Community :: powergrotul](https://steamcommunity.com/id/telopots/)**
>
> my trough is plentiful

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [March 1, 2024, 5:22pm UTC](https://forums.fatsharkgames.com/t/excise-vault-events-have-broken-spawns/92014/2 "2024-03-01T17:22:07Z")

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