Issue Type (Required):
Talents
Issue Description (Required):
Heavy unrevved swings (where the eviscerator chain digs in) and revved swings in general don’t proc Zealot’s Out of Pocket talent (10% missing ammo back from reserve on kill), even accounting for rounding. It seems to be the same issue as we’ve had in the past with other talents and on-kill effects where if the initial hit doesn’t kill them the revved part of the attack fails to.
Steps to Reproduce (Required):
- Play any map as Zealot with out of pocket equipped
- Track ammunition. Even at 0 and even accounting for rounding, revved kills/biting heavies don’t proc it at all, even if you chain them to account for rounding.
- That’s it. Tested both in actual games and in the psykaneum, same problem in both.
- Oddly push follow up which is also a biting attack on the MXV seems to proc the talent in the psykaneum but during the mission I had the feeling it was either not proccing or proccing less - it was a bit harder to keep track of than biting heavies/revs though so that might’ve been rounding there.
Mission Name (Optional):
Clandestium Gloriana
[PC] Do You Use Mods? (Optional):
Yes, and I’ve tried disabling them
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam