Eviscerator kills not proccing Out of Pocket

Issue Type (Required):

Talents

Issue Description (Required):

Heavy unrevved swings (where the eviscerator chain digs in) and revved swings in general don’t proc Zealot’s Out of Pocket talent (10% missing ammo back from reserve on kill), even accounting for rounding. It seems to be the same issue as we’ve had in the past with other talents and on-kill effects where if the initial hit doesn’t kill them the revved part of the attack fails to.

Steps to Reproduce (Required):

  1. Play any map as Zealot with out of pocket equipped
  2. Track ammunition. Even at 0 and even accounting for rounding, revved kills/biting heavies don’t proc it at all, even if you chain them to account for rounding.
  3. That’s it. Tested both in actual games and in the psykaneum, same problem in both.
  4. Oddly push follow up which is also a biting attack on the MXV seems to proc the talent in the psykaneum but during the mission I had the feeling it was either not proccing or proccing less - it was a bit harder to keep track of than biting heavies/revs though so that might’ve been rounding there.

Mission Name (Optional):

Clandestium Gloriana

[PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam