# Engineer Temp-Health on Stagger is only 50% effective

**URL:** <https://forums.fatsharkgames.com/t/engineer-temp-health-on-stagger-is-only-50-effective/44560>\
**Category:** Bugs\
**Tags:** acknowledged\
**Created:** [April 23, 2021, 4:48pm UTC](https://forums.fatsharkgames.com/t/engineer-temp-health-on-stagger-is-only-50-effective/44560 "2021-04-23T16:48:32Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![CommissarTyr](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/commissartyr/32/22049_2.png) [@CommissarTyr](https://forums.fatsharkgames.com/u/CommissarTyr)\
**Post date:** [April 23, 2021, 4:48pm UTC](https://forums.fatsharkgames.com/t/engineer-temp-health-on-stagger-is-only-50-effective/44560/1 "2021-04-23T16:48:33Z")

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In Engineer’s Talent settings for Temporary Health on Stagger the multiplier was changed from 1 to 0.5 in the recent patch.  
Under same conditions [Weapon-Attack-Enemy], Engineer will gain less THP than other Careers.

> <https://github.com/Aussiemon/Vermintide-2-Source-Code/blob/6c69aa3488cf7259b6eae5e66f8100d7895df34b/scripts/settings/dlcs/cog/talent_settings_cog_dwarf_ranger.lua#L239>

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**Author:** ![system](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/3/1/319a2f41b73f03a4d9360defbe43058888a33c8c.png) [@system](https://forums.fatsharkgames.com/u/system)\
**Post date:** [April 30, 2021, 4:48pm UTC](https://forums.fatsharkgames.com/t/engineer-temp-health-on-stagger-is-only-50-effective/44560/2 "2021-04-30T16:48:37Z")

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Closed on April 30, 2021, 4:48pm UTC

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