I would really like to see an ogryn with a two‑handed axe or combat gloves (castets). A two‑handed axe like the one the dwarf has in Vermintide. That would be great
Any new weapons would be nice!

But from other side pickaxes are two handed weapons.
So what role with have two handed axe/hammer?
"pick"axe = impact
"battle"axe = cleave
If they add 2H Axe with Bardin’s Greataxe moveset, I’ll probably only ever play that with Taunt.
One of the most fun Melee Weapons in VT2.
Elites Single Target: Heavy sidesweep Stagger into the Light overhead. ![]()
Yeah sure but it isnt possible to build picks to do both cleave and impact?
right now as we have only the pick, yeah.
come another two handed type weapon, each should get (re)calibrated to be more distinguishable.
so the pick gets a malus on cleave while the axe sucks at single target impact.
bull butcher and krourk 4 knife had something similar in the early days as well
All the base 4 need new options ideally. Big hammer/axe or knuck dusters for ogryn, Power axe and melta for zealot, Hellgun and a Heavy stubber (shared with arby) for vet. New staves and a melle staff for psyker. We are starved for cool weapons. Using a revolver and knife in a 40k game just gets old man.
Poor ogryn fists looking mighty dusty )=
EDIT:
Can you imagine stamping inquisition logos into heretic faces? Amazing.
If it will look that way then why not.
I think there’s a missing role in ogryn weapons with their lack of ‘power state’. They should definitely add a power weapon but I’m here to sell something else. In general moves kinda come out chunky and slow.
But what if an ogryn weapon had a special that activated a grab bag of buffs like a relic blade active, but also some general buffs like a scum stim? And had a drawback like old exhaustion?
Enter the slab fist knuckle dusters. By default they have terrible range and weak ADMs, but down a ration can for a 12s buff window of 15% attack speed, armor ADMs set to 1.0 or greater and 20% move speed. When you use Special you consume a can of rations, which has an animation similar in duration to stimming where you can’t block. On consumption, you gain a stack of full stomach, lasting 25 seconds. At 1 stack there’s no problems, but 2 and above start bringing in movement penalties, 3 and above taking 15% attack speed away.
Basically its a strong burst option, but if you continuously abuse the can you end up suffering a large debuff window from being bloated. Like most active/inactive weapons the balance would be in dealing with not being able to access the can for periods for fear of debuff. But because it has that debuff angle, it would always be avaliable. Bit of a buyer beware.
No, yes.
LOL that would be a great decal to apply in-game on their rotting faces, or leave an indentation on the armor; RIP Charlie Murphy (Eddie’s bro not the Irish actress).
I’m still a bit sad that the pickaxes weren’t power picks, maybe they should randomly and rarely proc? Retcon it in!
We hear you!
For the next set of weapon additions for Ogryn, we’re giving him 18 new variants of one-handed swords.
Despite how bad chain weapons have it, I still want Ogryn to get a chain cleaver or rock-saw cutter.

