# Dizziness from Surge Staff

**URL:** <https://forums.fatsharkgames.com/t/dizziness-from-surge-staff/69550>\
**Category:** Gameplay Feedback\
**Created:** [December 16, 2022, 11:06pm UTC](https://forums.fatsharkgames.com/t/dizziness-from-surge-staff/69550 "2022-12-16T23:06:07Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![cuivienel](https://avatars.discourse-cdn.com/v4/letter/c/76d3ee/32.png) [@cuivienel](https://forums.fatsharkgames.com/u/cuivienel)\
**Post date:** [December 16, 2022, 11:06pm UTC](https://forums.fatsharkgames.com/t/dizziness-from-surge-staff/69550/1 "2022-12-16T23:06:07Z")

</div>

I just finished playing one round with the surge staff. The changes you implemented for the charge up animation made me sick to my stomach.

The flashing lights just triggered something in me I didn’t even know existed - or hasn’t existed up until now. I never had problems with strobing lights up to now, but this -sorry- fraking animation has got to go from this staff. I cannot play with this weapon at all any more.

---

<div class="post-metadata">

**Author:** ![Ashreon](https://avatars.discourse-cdn.com/v4/letter/a/ac8455/32.png) [@Ashreon](https://forums.fatsharkgames.com/u/Ashreon)\
**Post date:** [December 16, 2022, 11:07pm UTC](https://forums.fatsharkgames.com/t/dizziness-from-surge-staff/69550/2 "2022-12-16T23:07:21Z")

</div>

Bug Category → Known Issues
