Dithering/Enemy Transparency

Issue Type (Required):

Performance

Issue Description (Required):

Enemies don’t render when standing within 3 meters of me. They become transparent/phase/dither out of existence. I am so, so tired of getting stabbed repeatedly in the face by enemies who are there but I just cant see because reasons. Y’all fixed this in Vermintide 2, why is it a problem again?

[PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

Steam (PC)

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