Dinosaur dlc

Here you go, dug up my dinosaur suggestion from a while back @Gryffyd
Sep 2022

My Idea for V3? Lets venture forth to Lustria on a ridiculous journey ordered by none other than Marcus Wolfart. Missions in the Jungles, Swamps, Temples.
But that doesn’t matter! What does is the enemies we fight! On the road and in the jungles of Lustria our heroes will face not rats, but Lizards!

Infantry:
-JungleSwarm (snakes)
-Skink Cohort replace Clanrats / Slaves
-Skink Cohort with Jav (ranged variant)
-Red Cresent Skink with Axe (heavy melee variant)

Elites:
-Sarus replace StormVermin(with and without shield)

Specials:
-Salamander (fireball variant) replaces Ratling gunner (maybe they come in pack of 2)
-Skink Priest Avatar (Lore of Heavens Variant, Casts Thunderbolt AoE) replaces BlightStormer
-Skink Priest Avatar(Lore of Beasts Variant, Cast The Curse of Anraheir grab) replaces Leechlife
-Feral Cold one (pin grab) replaces Assassin
-Chameleon Skink (blowdart poison) a sniper special who will poison you if hit, can vanish similar to assassin if threatened

Monsters:
-Kroxigor replaces Rat Ogre
-Armored Cold one, with Sarus Rider. A boss where the rider can be knocked off. The Cold one will rampage if the rider dies before them. The Cold one animations are similar to the Stormfiend Charge, with tail swipes. The Cold one can also leap like the Rat Ogre. The Rider is an Elite Infantry level Sarus

Bosses:
-Slann Mage-Priest replaces Nurgloth from Enchanters Lair
-Saurus OldBlood replaces Spinemanglr from Into the Nest
-Ancient Kroxigor replaces Bodvarr from The War Camp
-Horned one with Temple Guard Rider replaces Deathrattler Rasknitt from The Skittergate

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