# Devblog: Incoming Balance Changes

**URL:** <https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374>\
**Category:** Announcements\
**Tags:** devpost\
**Created:** [May 8, 2026, 3:03pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374 "2026-05-08T15:03:49Z")\
**Posts on this page:** 20\
**Page:** 16

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**Author:** ![eatingsand](https://avatars.discourse-cdn.com/v4/letter/e/aca169/32.png) [@eatingsand](https://forums.fatsharkgames.com/u/eatingsand)\
**Post date:** [May 10, 2026, 6:14pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/304 "2026-05-10T18:14:19Z")

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this post shows you the difference the defence stat actually makes. this is the difference between not having a defence stat at all and having it at 80%

> [@eatingsand](#):
>
> ok extremely scuffed way to test it but here’s the dodge distance difference between maxed defense and not having a defense stat at all on the dueling sword (mk4 vs mk5). I walked up to the pillar then looked down and noted the difference in dodge distance based on the crosshair.
> 
> ![dodge distance 8% vs 15%](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/b/b/bb95aaab8113850496a53e94455eef71924db1e4.jpeg)
> 
> since i realize it’s kinda hard to tell, this is the distance roughly from another angle.
> 
> ![dodge distance diff](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/b/a/baba172971cc27bbad5981067b09843dcc97a9b2.jpeg)
> 
> sniper for scale:
> 
> ![dodge distance diff](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/8/7/8784de848772a0f28d39a8d44edf4606cef5c5d3.jpeg)
> 
> another visual aid, yellow being the default dodge and red is what defence adds roughly
> 
> ![dodge distance morelines](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/f/e/fe517857ea839739be3a42c090a9946dcdbf0ad5.jpeg)
> 
> i would personally excuse anyone for reading the code, interpreting there is no difference, and then not feeling one ingame either. i just felt like defending reginald here because i sure never noticed a difference between the two either

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**Author:** ![a.a](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/a.a/32/88601_2.png) [@a.a](https://forums.fatsharkgames.com/u/a.a)\
**Post date:** [May 10, 2026, 6:57pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/305 "2026-05-10T18:57:49Z")

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So we need to buff Maccabian Duel Sword dodges

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**Author:** ![Vancreed](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/vancreed/32/83063_2.png) [@Vancreed](https://forums.fatsharkgames.com/u/Vancreed)\
**Post date:** [May 11, 2026, 12:11am UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/306 "2026-05-11T00:11:34Z")

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I don’t understand why anyone playing the game at any dificulty could possibly think that the inferno staff needed a buff of any kind.

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**Author:** ![Epic\_Cole](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/epic_cole/32/90675_2.png) [@Epic\_Cole](https://forums.fatsharkgames.com/u/Epic_Cole)\
**Post date:** [May 11, 2026, 1:06am UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/307 "2026-05-11T01:06:40Z")

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its a compensation buff due to the (near) removal of synergy between uncanny and soulblaze that could be exploited easily.  
did we need compensation for it? absolutely not, removing it was part of the point and even then its still too strong (and arguably stronger regardless due to the decrease in crusher spawns). the compensation is to reduce the anger of people who dont believe a PvE game should receive nerfs in any capacity.

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**Author:** ![Warudo](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/warudo/32/102233_2.png) [@Warudo](https://forums.fatsharkgames.com/u/Warudo)\
**Post date:** [May 11, 2026, 2:46am UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/308 "2026-05-11T02:46:56Z")

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on the bright side they didn’t buff scriers gaze yet

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<div class="post-metadata">

**Author:** ![Epic\_Cole](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/epic_cole/32/90675_2.png) [@Epic\_Cole](https://forums.fatsharkgames.com/u/Epic_Cole)\
**Post date:** [May 11, 2026, 3:02am UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/309 "2026-05-11T03:02:28Z")

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that “yet” is doing so much heavy lifting

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**Author:** ![Phracatti](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/phracatti/32/69579_2.png) [@Phracatti](https://forums.fatsharkgames.com/u/Phracatti)\
**Post date:** [May 11, 2026, 6:06am UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/310 "2026-05-11T06:06:29Z")

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Don’t think it’s gonna matter much, sure, you will be able to kill crushers with penetrating flames, but the TTK will still make it very ineffcient.

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**Author:** ![Masqueradis](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/masqueradis/32/101808_2.png) [@Masqueradis](https://forums.fatsharkgames.com/u/Masqueradis)\
**Post date:** [May 11, 2026, 6:37am UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/311 "2026-05-11T06:37:26Z")

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Fantastic changes guys, thank you. Darktide desperately needs more balance changes like this.

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<div class="post-metadata">

**Author:** ![Missus](https://avatars.discourse-cdn.com/v4/letter/m/c5a1d2/32.png) [@Missus](https://forums.fatsharkgames.com/u/Missus)\
**Post date:** [May 11, 2026, 9:23am UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/312 "2026-05-11T09:23:07Z")

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Buff Devils Claw

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**Author:** ![Vancreed](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/vancreed/32/83063_2.png) [@Vancreed](https://forums.fatsharkgames.com/u/Vancreed)\
**Post date:** [May 11, 2026, 11:51am UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/313 "2026-05-11T11:51:40Z")

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I understood that, but the logic of buffing the best weapon in the game (by far I believe) while leaving so many weapons that desperatly need a buff untouched is strange to me, but it’s been like this for years so I should not be so shocked about it tbh

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**Author:** ![Phracatti](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/phracatti/32/69579_2.png) [@Phracatti](https://forums.fatsharkgames.com/u/Phracatti)\
**Post date:** [May 11, 2026, 12:05pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/314 "2026-05-11T12:05:42Z")

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To prevent a riot from the playerbase, gotta give some to take some.

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<div class="post-metadata">

**Author:** ![Valet](https://avatars.discourse-cdn.com/v4/letter/v/35a633/32.png) [@Valet](https://forums.fatsharkgames.com/u/Valet)\
**Post date:** [May 11, 2026, 1:59pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/315 "2026-05-11T13:59:40Z")

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> [@JanZamoysky](#):
>
> You are just another player who falls back on “well, XYZ are OP too, so DS should be left alone”

Is this supposed to somehow invalidate my opinion?

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<div class="post-metadata">

**Author:** ![JanZamoysky](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/janzamoysky/32/87926_2.png) [@JanZamoysky](https://forums.fatsharkgames.com/u/JanZamoysky)\
**Post date:** [May 11, 2026, 2:11pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/316 "2026-05-11T14:11:07Z")

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> [@JanZamoysky](#):
>
> I simply argue that DS is just one of many things which are overperforming.
> 
> Buffing enemies is not the answer here, as it increases the power gap between overperforming setups and those which are just mid, despite building around them.

I suggest reading my comment again.

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<div class="post-metadata">

**Author:** ![Scipo0419](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/scipo0419/32/121547_2.png) [@Scipo0419](https://forums.fatsharkgames.com/u/Scipo0419)\
**Post date:** [May 11, 2026, 2:54pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/317 "2026-05-11T14:54:48Z")

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Honestly, yes.

You said:

> [@Valet](#):
>
> Martyrdom is a textbook example of minmaxing for damage, and there is nothing wrong with it killing crushers in 4 hits when arbites can do the same with its maul with no drawbacks.

Which is easily countered by:

> [@JanZamoysky](#):
>
> as it increases the power gap between overperforming setups and those which are just mid, despite building around them.

So, “XYZ is OP so leave ABC alone” is faulty logic.

So what I believe Jan is trying to say is: A highly optimized build with a mediocre weapon “keeping up” with an unoptimized build with an OP weapon right now, just means that making the enemies stronger to balance the OP weapon makes the optimized build worse while the OP weapon with an unoptimized build can just swap to an optimized one and keep performing the same as it used to.

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<div class="post-metadata">

**Author:** ![FreekiiD](https://avatars.discourse-cdn.com/v4/letter/f/46a35a/32.png) [@FreekiiD](https://forums.fatsharkgames.com/u/FreekiiD)\
**Post date:** [May 11, 2026, 3:00pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/318 "2026-05-11T15:00:12Z")

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**I** am the 1%. I like petty Internet slapfights.

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<div class="post-metadata">

**Author:** ![Ralendil](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/ralendil/32/108313_2.png) [@Ralendil](https://forums.fatsharkgames.com/u/Ralendil)\
**Post date:** [May 11, 2026, 3:09pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/319 "2026-05-11T15:09:58Z")

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> [@Valet](#):
>
> People seem to forget that everything that was added in the last year was balanced around pre nerf ds4 with uncanny.

Wrong  
DS 4 with uncanny was always OP. This is just players using it that never seen it… and that have think the weapon was balanced. But it never has been balanced (until now, at least we hope it is now).

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<div class="post-metadata">

**Author:** ![Agayek](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/agayek/32/98562_2.png) [@Agayek](https://forums.fatsharkgames.com/u/Agayek)\
**Post date:** [May 11, 2026, 4:45pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/320 "2026-05-11T16:45:10Z")

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Spoiler: It’s not, but it’s much closer than it was. It’s still good into basically everything with ludicrous mobility, it’s just no longer completely busted and is merely extremely strong

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<div class="post-metadata">

**Author:** ![THE\_Tademar](https://avatars.discourse-cdn.com/v4/letter/t/4491bb/32.png) [@THE\_Tademar](https://forums.fatsharkgames.com/u/THE_Tademar)\
**Post date:** [May 11, 2026, 5:28pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/321 "2026-05-11T17:28:41Z")

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I didnt say anything about the devs, you intentionally made that up. The echo chambers that are trying to control the narrative on the other hand…

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<div class="post-metadata">

**Author:** ![THE\_Tademar](https://avatars.discourse-cdn.com/v4/letter/t/4491bb/32.png) [@THE\_Tademar](https://forums.fatsharkgames.com/u/THE_Tademar)\
**Post date:** [May 11, 2026, 6:08pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/322 "2026-05-11T18:08:38Z")

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> [@Index](#):
>
> if anyone struggles to find an easy replacement for his one “fake it till you make it” op toy,  
> a) he’s nowhere semi competent  
> b) throwing a tantrum about it, nothing of value is lost and the remaining playerbase better off for it 🤷‍♂️

The players that use these "op toy"s are the ones that pay the money that keep the servers powered on and the personnel in their jobs to keep the game going. If you think you will be better off without those two things, that’s on you but I categorically disagree.

> [@Index](#):
>
> tremendous physical effort

What tremendous physical effort, its a video game? It entails clicking buttons on a keyboard and mouse.

> [@Index](#):
>
> funny then only a certain group though even stoops so low as to review bomb in mass…  
> manipulative hive mind almost 🤯

Yes, the review bombing manipulation tactic to specifically attack the devs ability to afford to live is actively immoral and degenerate behavior, as I have said very publicly many times in many places. Similarly, getting large echo chambers of players to encircle all the feedback inlets fatshark uses to get the player issues, in an effort to control and manipulate what feedback gets through so as to manipulate the devs into sabotaging the game until large swaths of players leave, so that the devs have to eventually bend to the few players from those echo chambers later on, is also immoral and degenerate behavior.

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<div class="post-metadata">

**Author:** ![Index](https://dub1.discourse-cdn.com/flex013/user_avatar/forums.fatsharkgames.com/index/32/95844_2.png) [@Index](https://forums.fatsharkgames.com/u/Index)\
**Post date:** [May 11, 2026, 7:10pm UTC](https://forums.fatsharkgames.com/t/devblog-incoming-balance-changes/121374/323 "2026-05-11T19:10:48Z")

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> [@THE\_Tademar](#):
>
> entails clicking buttons on a keyboard and mouse

so do musicians with their instruments, “moving their fingers”. strange some make millions and most suck ass 🤷‍♂️

physical effort isnt strongman level boulder lifting, its getting from your body by skill what most arent able to pull off.

aka seperating the prodigies from the rest.

> [@THE\_Tademar](#):
>
> its a video game?

cmon, the only reason people play multiplayer is to wiggle their 🍆 at each other in comparison.

lets not lie to ourselves here and pretend we “cooperate” cause we love people so much (premades and friends excluded of course)

threads about who has the longest in havoc 40 every second tuesday is proof of that alone.

BUT thats not a bad thing per se.  
wheres ambition theres growth and after all if someone feels accomplished after putting in the effort and has footage to show for deserves all the pride in the world.

heck, never understood why singing contests were a thing but appearantly millions like to watch androgynous people hitting high pitched notes in flashy dresses, and thats fine.  
in the end its still a competition, even though (sadly) no one fights each other to the death over it 😝  
 ![copyImage](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/2/c/2cfbefb0cd28051c7f98c9607bd35e2cf614b4cc.gif)

and last but not least

> [@THE\_Tademar](#):
>
> that keep the servers powered on

no rocket science, fatshark:

 ![copyImage](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/6/8/683017287a2c1ddddd89cb5025a9157d4c799d70.jpeg)  
also true though: the game remained online due much lower player counts.

yep, i want darktide to stay online, no i wont bother if that at one point equals only having “those” around(solo mod is a thing though so theres that)  
like whats the appeal of the biggest party when its full of  
 ![copyImage](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/9/c/9c5e703efcb95049676b555e418873bcfafd4c0e.gif)

(whaddaya know, they even got premium skins there 😂)

strange those boiling emotions only came up after havoc 40 vs all “lesser beings” became a thing 🤷‍♂️  
almost like ego and competition is an integral part of (male)human nature.

as for the rest, i refrain from writing down my (not very high) opinion of the review bombers in question, should be pretty clear at this point regardless

got no qualms with you or anyone on a personal level, being around in multiplayer for more than 33 years now it just doesnt sit well with me when hierarchy and performance isnt valued/respected but “sniveled” towards by the cheapest means and proclaimed to be “equal” is all.

nope, even though i got ambition, i dont count myself among them, but theres truly perfomers that are “worth more”, as with musicians etc. , and that performance shouldnt be bismirched.

hey, top of my head another example for “that” (for those old enough to know)  
 ![copyImage](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/e/f/ef7ca5a16ac2ca63abc794b30532c4369aa07ec2.gif)

VS

![copyImage](https://europe1.discourse-cdn.com/flex013/uploads/fatshark/original/3X/0/2/02de99695b0ea76b3f6ea962d38a41bcff59e7dd.gif)

i mean all three are “singers” surely they are deserving the same respect… right… right…?

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